Skip to content

Commit

Permalink
Fix bounds for material bays
Browse files Browse the repository at this point in the history
- Changes the zero-scaled gameobject added for Dmagic Science Animate compatability, which was causing the part to have strange bounds generated
- Closes #542
  • Loading branch information
drewcassidy committed Mar 10, 2019
1 parent 6ff7420 commit 438b482
Show file tree
Hide file tree
Showing 4 changed files with 8 additions and 7 deletions.
Binary file not shown.
Binary file not shown.
5 changes: 3 additions & 2 deletions Distribution/Restock/changelog.txt
@@ -1,7 +1,8 @@
v0.1.2
------
- Fixed RealChute compatibility
- Fixed Communotron HG-55 being rotated 180° to the stock version
- Fixed incorrect dimensions on SC-9001 Material Bay (#542)
- Fixed RealChute compatibility
- Fixed Communotron HG-55 being rotated 180° to the stock version (#529)
- Tuned Stayputnik reflectivity

v0.1.1
Expand Down
10 changes: 5 additions & 5 deletions Distribution/RestockPlus/changelog.txt
@@ -1,10 +1,10 @@
v0.1.2
------
- Fixed tech node of restock-radial-relay-2
- Fixed mesh hole in 3.75m battery
- Fixed bottom node of Anvil SRB being too high
- Fixed Communotron HG-20 not appearing in the tech tree
- Replaced SKLE-2-3 adapter colldiers with hollow version
- Fixed incorrect dimensions on SC-9001R Material Bay (#542)
- Fixed mesh hole in 3.75m battery (#531)
- Fixed bottom node of Anvil SRB being too high (#534)
- Fixed Communotron HG-20 not appearing in the tech tree (#527)
- Replaced SKLE-2-3 adapter colldiers with hollow version (#528)
- Enabled patch to allow a tweakable to rotate both replaced lights

v0.1.1
Expand Down

0 comments on commit 438b482

Please sign in to comment.