[1.2] Enchantment cost must not be managed by the client #232
Labels
Resolution: resolved
The issue has been addressed or the request has been accepted
Type: enhancement
Enhancements and fixes to already existing features
Projects
Milestone
Expected Behavior
The server must calculate, deduce and update the player GUI
Actual Behavior
The player calculates the cost, sends to the server and it just obey without validation (with exception for negative cost)
This allows cheaters to enchant anything without paying the level cost or paying a wrong amount
Debug information
1.2.0.0-PN
Related to NukkitX#1372
Crashdump, Backtrace or Other Files
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