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Fix Cloud Warrior ability Lightning Strike
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It's supposed to always proc, added 30% chance by mistake
Closes #423
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Kvel2D committed May 7, 2024
1 parent 1773f5b commit 06a6756
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions Scenes/Towers/TowerBehaviors/CloudWarrior.gd
Original file line number Diff line number Diff line change
Expand Up @@ -48,9 +48,6 @@ func on_create(_preceding_tower: Tower):


func on_damage(event: Event):
if !tower.calc_chance(0.3):
return

var creep: Unit = event.get_target()

if event.is_main_target() == true:
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