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Earthbending

Moros edited this page Jan 22, 2024 · 10 revisions

Earthbending

Earthbending originates in the Earth Kingdom. It demands a special connection with the earth that is achievable with neutral jing, listening, though seemingly doing nothing and waiting for the right moment to strike.

Index:

  1. DensityShift (Passive)
  2. EarthCling (Passive)
  3. FerroControl (Passive)
  4. Locksmithing (Passive)
  5. EarthBlast
  6. EarthShot
  7. EarthSmash
  8. EarthArmor
  9. Catapult
  10. Shockwave
  11. EarthSurf
  12. EarthLine
  13. EarthTunnel
  14. RaiseEarth
  15. Collapse
  16. EarthGlove
  17. MetalCable
  18. LavaDisk
  19. LavaFlux
  20. EarthPillars (Sequence)
  21. EarthShards (Sequence)

Passives

DensityShift

This passive ability allows earthbenders to make a firm landing negating all fall damage on any earthbendable surface.

EarthCling

This passive ability allows earthbenders to use their EarthGloves to slow or stop their descent while near a wall made of earthbendable materials.

Hold sneak while on the EarthGlove slot. If you have a glove available you will completely stop your descent and stay in place, otherwise your will just slow it down.

FerroControl

This passive ability allows metalbenders to control various metal objects such as iron doors/trapdoors and minecarts.

Right click an iron door or trapdoor to open/close it. Hold sneak while looking at a minecart to control it.

Locksmithing

This passive ability allows metalbenders to forge keys out of various metals and lock containers.

Right click a container using an ingot to create a key and lock it. Hold sneak while right clicking with a valid key to remove the lock.


Active abilities

EarthBlast

EarthBlast is the most basic earthbending damage ability that deals damage and knockback to the target.

Tap sneak while looking at a nearby earthbendable source to select it. Left click to launch the blast towards your target. You can left click again to redirect the blast. Tap sneak at an enemy''s blast to destroy it.

Default Config
cooldown=1000
range=24
select-range=10
damage=2.25
shatter-range=14

EarthShot

EarthShot is an offensive earth projectile ability.

Tap sneak while looking at a nearby earthbendable source to select it. If you are a lavabender you can melt the raised earth source into magma to create a more powerful projectile. Left click to launch your projectile in a trajectory (you can hold sneak to slightly curve it).

Default Config
cooldown=2000
select-range=6
range=48
damage=3
charge-time=1000
speed=1.6
max-amount=1
allow-quick-launch=true
allow-convert-magma=true
explosion-radius=2.5

EarthSmash

EarthSmash is an advanced earthbending technique that has offensive, defensive and utility capabilities!

Hold sneak until particles appear, then release sneak while looking at an earthbendable block which will raise an earth boulder. You can then hold sneak while looking at this boulder to control it. Left click to send the bounder in the direction you are facing, damaging entities and knocking them back.

Default Config
cooldown=7000
radius=3
charge-time=1250
select-range=10
max-duration=45000
raise-entity-push=0.85
grab-range=10
shoot-range=16
damage=3.5
knockback=2.8
knockup=0.15
shatter-effects=true
shatter-damage=1
fire-ticks=25
freeze-ticks=60
mud-power=2
mud-duration=1500
sand-power=2
sand-duration=1500

EarthArmor

This ability encases the earthbender in armor, giving them protection. It is a fundamental earthbending technique that is used to survive longer in battles. The type and strength of armor depends on the material you source from.

Left click while looking at a nearby earth or metal source to pull it towards you. Once it reaches you, it will form the armor. Sneak at a nearby earthbendable source to raise a temporary bulwark.

Default Config
cooldown=20000
duration=12000
select-range=8
power=2
metal-power=3
wall {
    wall-cooldown=3000
    wall-duration=2000
    wall-range=4.5
}

Catapult

Catapult is an advanced earthbending ability that allows you to forcefully push yourself and nearby entities using earth, reaching great heights. This technique is best used when travelling, but it can also be used to quickly reposition in a battle.

Tap sneak to launch yourself in the direction you are looking (there needs to be enough earth behind where you're looking). You can left click to perform a weaker launch instead.

Default Config
cooldown=3000
click-power=1.8
sneak-power=2.65
horizontal-factor=1.4
length=7

Shockwave

Shockwave is one of the most powerful earthbending abilities. It allows the earthbender to deal area damage to everyone around them and knock them back.

Hold sneak to start charging Shockwave until particles appear. Release sneak to create a ripple effect centered at your location. Alternatively you can left click to launch a more powerful ripple in a cone area. You can also activate this ability by falling from a great height while having the Shockwave slot selected.

Default Config
cooldown=8000
charge-time=2500
damage=3
knockback=1.2
cone-range=14
ring-range=9
fall-threshold=12

EarthSurf

EarthSurf is a mobility earthbending technique that allows the bender to ride on a wave of earth and travel vast distances. However, it requires extreme concentration and leaves the user vulnerable to attacks.

Hold sneak until particles appear, then release sneak while standing on earthbendable blocks to create and ride a wave. You can then sneak again to cancel the ability. You can also activate this ability by falling from a great height while having the EarthSurf slot selected.

Default Config
speed=0.5
cooldown=6000
charge-time=1500
duration=0
fall-threshold=12

EarthLine

EarthLine is an advanced earthbending technique with both offensive and utility applications. You can deal damage and knockback to your targets, or you can imprison them and restrict their movement.

Tap sneak while looking at a nearby earthbendable source to select it. Left click to launch a ground line towards your target. Hold sneak to control the flow of the line.

Default Config
cooldown=5000
range=20
select-range=6
damage=3
knockback=1.1
knockup=0.55
prison-duration=1500

EarthTunnel

This utility ability is inspired by badger moles. It allows you to dig a hole which can be used as an escape route. You can also use it to make your own cave system. Furthermore, any ores will be automatically be extracted.

Hold sneak while looking at an earthbendable block to tunnel the blocks away. If you release sneak or look at a block that is not earthbendable, the ability will cancel.

Default Config
cooldown=2000
range=10
radius=1
speed=2
extract-ores=true

RaiseEarth

RaiseEarth is a basic yet useful utility move. It has the potential to allow the earthbender to create great escape routes by raising earth underneath them to propel themselves upwards. It also offers synergy with other moves, such as shockwave. RaiseEarth is often used to block incoming abilities.

To use this ability you must be looking at an earthbendable block. Left click to create a single pillar of earth. Tap sneak to raise a wall instead.

Default Config
select-range=16
column-cooldown=500
column-max-height=6
wall-cooldown=1500
wall-max-height=6
wall-width=6

Collapse

Collapse is a great utility ability that allows you to compress and lower earth blocks. You can use this in cave systems to trap entities and suffocate them.

Left click an earthbendable block. If there is space under that block, it will be collapsed. Alternatively, you can tap sneak to collapse multiple blocks at a time.

Default Config
select-range=18
radius=6
cooldown=500
max-height=6

EarthGlove

EarthGlove is a versatile technique mastered by Dai Li agents. As a metalbender, you can launch metal clips instead which offer more control over your target.

Click to launch your glove in a direction. If you hold sneak, the glove will attempt to grab nearby entities, restricting them and bring them back to you. Tap sneak at an enemy''s glove to destroy it.

Default Config
cooldown=750
range=16
# The maximum amount of milliseconds that the target will be controlled when grabbed by metal clips
grab-duration=4000
damage=1

MetalCable

This incredibly versatile ability is used by metalbenders for all purposes. Left click to launch a metal cable. If it connects to an entity

Left click to launch a metal cable. If it connects to an entity or block, you will be pulled towards it. If you hold sneak, the entity or block will be pulled towards you instead. You can also left click again to throw any grabbed targets towards the direction you are looking at. Thrown blocks act as projectiles that deal damage. You will probably need some form of iron or metal in your inventory to use this ability.

Default Config
cooldown=4500
range=20
projectile-range=48
damage=2.5
pull-speed=0.9
launch-speed=1.6

LavaDisk

LavaDisk is an advanced technique initially demonstrated by Ghazan. It allows you to create a lava shuriken that cuts through soft blocks, deals damage to entities and sets them of fire. The closer you are to the LavaDisk the faster it spins and the more damage it deals.

Hold sneak while looking at a nearby earthbendable source to select it. Release sneak to launch the ability forward.

Default Config
cooldown=9000
min-damage=1
max-damage=4
range=18
select-range=6
speed=0.75
power=20
power-diminish-per-entity=7.5

LavaFlux

LavaFlux creates a wave of lava that travels forward leaving scorched earth behind. It can also be used to tear down walls.

Hold sneak to release a wave of lava in front of you.

Default Config
cooldown=10000
range=9
width=3
wall-radius=5
duration=8000

Sequences

EarthPillars

This ability will raise pillars under nearby entities. The pillars will deal damage and launch them flying in the air. You can also activate this ability by falling from a great height while having the Catapult slot selected.

Shockwave (Hold Sneak) > Catapult (Release Sneak)

Default Config
cooldown=6000
radius=10
damage=2
knockup=0.8
max-scale-factor=1.5
fall-threshold=12
max-fall-threshold=60

EarthShards

Shatter your EarthGloves into multiple fragments that deal damage to any target hit.

EarthGlove (Hold Sneak) > Collapse (Release Sneak) > Collapse (Hold Sneak) > EarthGlove (Release Sneak)

Default Config
cooldown=10000
damage=0.5
range=16
speed=0.8
max-shots=10
spread=0.02
 interval=100