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Requiring INavigationService to be named navigationService comes from a hard Unity requirement in Unity 4. This can now be updated for both Unity and Autofac to allow Type based dependency overrides. DryIoc has already been updated to inject based on type.
Expected Behavior
ViewModels should get the created instance of INavigationService regardless of what the parameter name is.
Description
Requiring INavigationService to be named
navigationService
comes from a hard Unity requirement in Unity 4. This can now be updated for both Unity and Autofac to allow Type based dependency overrides. DryIoc has already been updated to inject based on type.Expected Behavior
ViewModels should get the created instance of INavigationService regardless of what the parameter name is.
Actual Behavior
Currently INavigationService must have a parameter name of
navigationService
as in ViewModelB belowThe text was updated successfully, but these errors were encountered: