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WfcReplay v0.3

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@Prof9 Prof9 released this 23 May 15:51
· 29 commits to master since this release

WfcReplay

WfcReplay is a command-line Windows utility written in C# that automatically generates an Action Replay DS code for a Nintendo DS game that will make it use HTTP instead of HTTPS for connections to Nintendo Wi-Fi Connection. This is done by pre-finding all URLs in the ROM and patching them in-memory. This can be used to connect to any custom Nintendo Wi-Fi Connection server.

To run this program, the .NET Framework 4.0 or higher must be installed on your computer.

The program is still in an early state, so the code is a mess and it will not work with all games.

Usage

WfcReplay.exe rompath

To use WfcReplay, pass it the file path of an NDS ROM. You can also drag-and-drop the ROM file onto the WfcReplay executable. WfcReplay will then analyze the ROM and produce a text file containing the Action Replay DS code, which will be written to the current working directory.

Compatibility

WfcReplay should work with most older NDS games. It does not yet support some of the newer games, such as Pokémon Black 2 and White 2, that use particular forms of anti-piracy protection.

Notes

  • Action Replay DS codes generated by WfcReplay may interfere with certain Action Replay DS codes from other sources, such as cheat database.

Credits

WfcReplay (c) 2014

  • Prof. 9

BLZ (c) 2011

  • CUE

License

This project is licensed under the terms of the MIT license. See license.txt for more information.

WfcReplay includes BLZ v1.4 by CUE, which is covered by the GPLv3 license. As such, the source code for this program is included and can be found in blz.c. The full terms of the license can be found in blz_license.txt.