Note
Originally the major selling point of this mod was that it turned the hard-coded EntityGroup
system into datapack tags.
They put this feature in vanilla in 1.20.5 so... this is a normal enchantment mod now?
I'm not even upset, I just think it's funny that I did it first.
A modpack utility mod masquerading as an enchantment mod.
An issue with modpacks is that new mobs often don't fall into the vanilla categories of undead, arthropod, and aquatic. ExtraDE adds 5 additional categories that cover the majority of use-cases.
ExtraDE also adds custom group icons for Provi's Health Bars. Using PHB will also grant new custom health bar portraits.
- Humanoid (
extra-damage-enchantments:humanoid
)- Receives extra damage from the Rebel enchantment.
- Consists of human and humanlike mobs (Players, Villagers, Piglins).
- OuterWorldly (
extra-damage-enchantments:outerworldly
)- Receives extra damage from the Voidrender enchantment.
- Consists of dimensional mobs (Endermen, Ender Dragon).
- Arcane (
extra-damage-enchantments:arcane
)- Receives extra damage from the Unravel enchantment.
- Consists of mobs that are made of magic (Allays, Vexes).
- FungiFloral (
extra-damage-enchantments:fungifloral
)- Receives extra damage from the Herbicide enchantment.
- Consists of plantlike and mushroomlike mobs (Mooshrooms, Wardens).
- Beastly (
extra-damage-enchantments:beastly
)- Receives extra damage from the Butcher enchantment.
- Consists of animal and beastlike mobs (Cows, Hoglins, etc).
extra-damage-enchantments:sensitive_to_rebel
extra-damage-enchantments:sensitive_to_voidrender
extra-damage-enchantments:sensitive_to_unravel
extra-damage-enchantments:sensitive_to_herbicide
extra-damage-enchantments:sensitive_to_beastly
- ExtraDE Origins Addon
- ExtraDE entity groups can be applied to Origins.
Use these links to better support the mod.