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Emissive

Provi edited this page Oct 6, 2023 · 6 revisions

Power Type

Grants the entity an emissive texture similar to Allays and Glow Squids. The emissive light level is the minimum light that the entity will appear at.

Type ID: proviorigins:emissive

Fields

Field Type Default Description
light Integer The minimum light level that the entity can appear as. (Maximum of 15 and minimum of 0.)
dynamic_light Integer 0 Grants the Player, Clone, or Minion dynamic lighting with this strength (0 - 15). (Requires LambDynamicLights.)

Examples

{
    "type": "proviorigins:emissive",
    "light": 15
}

Will make the player always appear at maximum brightness.