Releases: PsichiX/Ptakopysk
Releases · PsichiX/Ptakopysk
v1.35b
Changelog:
- First version of basic functionality of SDK and IDE.
- Added missing property editors for Body component.
- Improved management of Game Objects on scene.
- Improved management of components files from IDE.
- Added support for custom assets in framework and IDE.
- Added xml2json converter tool.
- Changed whole IDE plugins management (including Scene View Plugin template).
- Removed Bash scripts dependency in IDE (now it needs only Code::Blocks - for simplest installation).
- Generic property editors now available from meta-files.
- Added life cycle functionality and setup GameManager from JSON.
- Added config editor in IDE.
- Added Network (Client-Server) connection manager.
- Fixed network bugs and improved network manager.
- Fixed some hidden bugs that produces crashes and fixed intstantiation of prefabs.
- Added support for assets properties into SDK and IDE.
Known bugs:
- Scene Editor cannot render using shaders because of SFML 2.1 bug with window created by handle.