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GfxUtil cannot handle non-pokemon sprites properly #12

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PsyCommando opened this issue Feb 25, 2015 · 1 comment
Open

GfxUtil cannot handle non-pokemon sprites properly #12

PsyCommando opened this issue Feb 25, 2015 · 1 comment
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@PsyCommando
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Non-pokemon sprites can contain orphaned images, or images that aren't refered to by any meta-frame. This makes it impossible to determine the size of those images properly.

At the time of writing this, the latest release crashes whenever a sprite with orphaned images is encountered. And the latest code on the master branch handles exporting them to an estimated resolution. But its impossible to properly repack those sprites.

More research into this is needed!

@PsyCommando PsyCommando added this to the ppmd_gfxcrunch milestone Feb 25, 2015
@PsyCommando PsyCommando self-assigned this Feb 25, 2015
@PsyCommando
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The following sprites aren't parsed correctly:
"d28p34a3.wan"
"d30p33a4.wan"
"d51p11a1.wan"
"d52p32a3.wan"
"d52p32a9.wan"
"d53p41a1.wan"
"d57p43a2.wan"
"h02p99c4.wan"
"h02p99c5.wan"
"p14p01a1.wan"
"s01p01a1.wan"
"s08p01a1.wan"
"s13p01a1.wan"
"s13p03a1.wan"
"s13p03a2.wan"
"s18p01a3.wan"
"s18p01a4.wan"
"s20p01a1.wan"
"s20p01a2.wan"
"v01p05b1.wan"
"v01p05b2.wan"
"v01p05b3.wan"
"v04p03a1.wan"
"v05p03a1.wan"
"v05p03a2.wan"
"v10p03c1.wan"
"v19p06a1.wan"
"v23p04a1.wan"
"v24p04a2.wan"
"v37p02a1.wan"

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