Releases: Purchasely/Purchasely-Flutter
4.3.4
What's changed
Fixes for Android
- Fixed presentations cache.
Fixes for iOS
- Resolved a bug that caused the discount percentage to display incorrectly for users using the pay as you go payment method.
- Corrected a text color display issue occurring when switching between dark mode and light mode in the operating system while viewing the paywall.
4.3.3
What's changed ?
Invalidate subscriptions cache and built-in attributes when calling Purchasely.userLogin()
or Purchasely.userLogout()
Fix background an progress color when opening a presentation from another one with the action open_presentation
or open_placement
4.3.2
4.3.1
What's Changed
Numerous enhancements and optimizations are being implemented to elevate the user experience.
- Remove coroutines dependencies by @kherembourg in #35
- Version 4.3.1 by @chouaibMo in #36
Full Changelog: 4.3.0...4.3.1
4.3.0
🕒 User Centric Countdowns
Implemented personalized countdown timers for users based on their attributes, enabling tailored experiences such as 24-hour offers post-initial subscription.
📱Embed Purchasely Presentations in Flutter View
Integrate Purchasely's native iOS and Android presentations (aka paywalls) within your Flutter screens using PLYPresentationView
. See Sample for implementation.
🛠️ Improvements and Optimizations
A series of improvements and optimizations have been made to enhance overall user experience.
Full Changelog: 4.2.5...4.3.0
4.2.5
What's Changed
- Fix on Android: reply already submitted by @kherembourg in #32
Full Changelog: 4.2.4...4.2.5
4.2.4
4.2.3
Fixes for Android
- Incorrect offer selected when purchasing a developer determined offer (eligible to all users) but also eligible to introductory offer (eligible to new users only). This impact the Winback/Retention offer feature of Purchasely where the offer chosen may be replaced by an introductory offer when the user never subscribed before
Fixes for iOS
- minor bug fixes
4.2.2
• Fix synchronize() method on iOS and Android
4.2.1
- General performance improvements and bug fixes