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v0.1.0beta

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@Pyrdacor Pyrdacor released this 03 Dec 15:36

Release v0.1.0beta

Changes:

  • Added/fixed floor characters like moving holes
    • Also added interaction with them (like falling through them)
  • Improved flee animation
  • Improved monster move spot picking
  • Improved monster battle drawing positions
  • Improved monster draw order (front rows over back rows, but small over large monsters)
  • Projectiles like arrows are now mirrored to reflect correct movement direction
  • Added animations for all curse spells, dissolve victim, iceball, firestorm and firebeam
  • Added damage splash on player portraits
  • Equipping/unequipping weapons/ammo will now affect battle actions
  • Equipping/unequipping items will now affect damage/defense
  • Added checks if attacking is possible
  • Mass spells will affect monsters in reverse order now (like in original game)
  • Improved burning animation and added chill effect animation
  • Added scrolling with mouse wheel
  • HP/SP bars are now updated when getting damage or casting spells
  • Portraits are now updated and animated when dying, reviving, joining group or leaving group
  • Added messages if spells fail, are blocked or monsters are immune to them
  • Inventories of fled characters can no longer be opened during fight
  • Spells can now deal damage and kill enemies
  • Added panic, sleep and irritation logic
    • When sleeping actors are damaged they will awake
    • Irritated actors can't cast spells
    • Actors with panic will try to fly immediately
  • Ailments can be added/removed during battles (curse spells etc)
  • Battle-only ailments (sleep, irritation, panic) will be removed after battle

Fixes:

  • Added whole option menu (not only load menu) to battle
  • Right click can not change buttons if in option menu any longer
  • Clicking on the same move spot again with same char does not show "someone else moves there" anymore
  • Game progress (like monster move animation) is paused while popups are open
  • Battle ends now correctly when all party members had fled
  • Fixed disappearing colored battle field markers
  • Fixed movement animation if monsters only moved left or right
  • While an item is dragged and a message appears, the item is still dragged to the cursor now
  • Inventory messages no longer need 2 clicks to disappear
  • Fixed display of damage and defense in inventory window
  • Fixed move bug after closing a window
  • Fixed dragged item reset after switching inventories