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Blazing orientation + wavefront correction #30
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Hi @LeoKonzett , Thanks again for these great questions and glad to see that Fourier calibration is running, even if it isn't perfect for your setup.
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Hi Leo, I think we have found a way to fix this issue and get diffraction-limited spots across a field of view despite aberration. Stay tuned. ETA a month or so depending on how things go. Let us know if you would be interested in helping with this! I'm going to close this issue in the meantime. |
@ichristen re-opening since it is still an active issue in slmsuite |
This issue will be closed since this is a faithful execution of the current wavefront calibration algorithm as implemented. Improvements to wavefront correction will be discussed in #60 |
Hello,
I have a one question and a possible bug:
This example in the docs uses a blazing vector of
vector = (.002, .002)
. The spot is displaced in the lower left corner. I'm a bit confused about this: What's the coordinate axes orientation of thekxy
grid, i.e. which corner is (+, +)? In particular, if I use e.g.blaze_vector = (.002, .002)
I get a spot in the lower right corner.I think the
exclude_superpixels
flag does not work as intended. Changing toshould do the trick.
I still suspect there is some issue with rotations / flips, but I cannot seem to pinpoint it.
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