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BUG: "Failed to create array size 256x128x2", exit to desktop #475
Comments
Looking into this - looks like the glGetError() is returning OUT_OF_MEMORY multiple times, so even when it reduces the size of the array, it keeps reporting a failure. Need to clear it out the errors before trying again but will see if there's obvious reason why it's happening first. |
Am hoping this has improved with 63acd28 |
Closing, will look at again if it is reported |
I'm still getting this error on about 50% of map changes... I believe it also happens occasionally during demo jumps. |
I guess this should be reopened since it's still affecting Dusty and a couple other people trying to move to 3.6? |
@dusty-qw Can you:
please? |
Related to #475 This will get rid of the texture array failing due to errors in previous OpenGL calls Would still like to debug further (-r-trace / -r-debug)
bump - @dusty-qw it would be good to do the |
bump - still looking for someone affected to
|
Sure. I'm currently out of town, but I'll do it as soon I'm back (wednesday). |
Hi @dusty-qw Any chance of uploading some log files so I can try and debug this weekend? Thanks, |
@meag I don't see any error messages in the logs. My client only seems to crash between matches, either when map reloads after score screen or after a vote map change. I can't seem to reproduce it by just joining a server and changing maps a bunch of times. But I can still upload the logs if you think it's helpful. |
Thanks @dusty-qw If there definitely no errors in the logs, could you try again and maybe play a few 1-minute bot matches in a row and see if that will trigger it? Is it still happening with latest source? |
Hi @dusty-qw Is this bug still happening for you in latest versions? I'll close it again for now if we can't reproduce. Thanks, |
Closing again due to lack of feedback |
ezQuake version:
3.6 alpha 5
OS/device including version:
i9-9900k, 64gb, RTX 2070 Super FTW3 Gaming.
Describe the bug
Failed to create array size 256x128x2
"Frequently crashes after game is complete and scores are shown once it resets the map"
To Reproduce
"Frequently crashes after game is complete and scores are shown once it resets the map."
"It doesn't always happen. I can play the map 4x in a row and it loads fine the first 3 then crashes the fourth. Sometimes it crashes the first try. Sometimes it crashes before the first map I play even loads. Even crashes sometimes when I try loading maps locally."
Screenshots
![image](https://user-images.githubusercontent.com/10936291/105672613-a476d780-5edc-11eb-9f99-8bbcaff54031.png)
Reported by 5h4ddoW on discord
shaddow.zip
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