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fix(client/main): check ownership through state #31

fix(client/main): check ownership through state

fix(client/main): check ownership through state #31

Triggered via push May 12, 2024 21:30
Status Skipped
Total duration 3s
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20 errors
lua.client/functions.lua:1: lua#L1
client/functions.lua:11:10: unused global variable 'HasKey'
lua.client/functions.lua:2: lua#L1
client/functions.lua:36:10: unused global variable 'ToggleVehicleDoor'
lua.server/functions.lua:1: lua#L1
server/functions.lua:5:10: unused global variable 'HasKey'
lua.server/functions.lua:2: lua#L1
server/functions.lua:73:10: unused global variable 'ToggleDoorState'
lua.server/main.lua:1: lua#L1
server/main.lua:139:21: empty if branch
lua.server/main.lua:2: lua#L1
server/main.lua:141:5: empty if branch
lua.server/main.lua:3: lua#L1
server/main.lua:152:21: empty if branch
lua.server/main.lua:4: lua#L1
server/main.lua:154:5: empty if branch
lua.server/main.lua:5: lua#L1
server/main.lua:166:21: empty if branch
lua.server/main.lua:6: lua#L1
server/main.lua:168:5: empty if branch
lua.client/functions.lua:1: lua#L1
client/functions.lua:11:10: unused global variable 'HasKey'
lua.client/functions.lua:2: lua#L1
client/functions.lua:36:10: unused global variable 'ToggleVehicleDoor'
lua.server/functions.lua:1: lua#L1
server/functions.lua:5:10: unused global variable 'HasKey'
lua.server/functions.lua:2: lua#L1
server/functions.lua:73:10: unused global variable 'ToggleDoorState'
lua.server/main.lua:1: lua#L1
server/main.lua:139:21: empty if branch
lua.server/main.lua:2: lua#L1
server/main.lua:141:5: empty if branch
lua.server/main.lua:3: lua#L1
server/main.lua:152:21: empty if branch
lua.server/main.lua:4: lua#L1
server/main.lua:154:5: empty if branch
lua.server/main.lua:5: lua#L1
server/main.lua:166:21: empty if branch
lua.server/main.lua:6: lua#L1
server/main.lua:168:5: empty if branch