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TpsTutorial.sln
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TpsTutorial.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{9D73C299-4BE6-4ED8-8847-2DB9F32D0EDA}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{531E229A-8D92-4E77-BCC1-3238D20A906E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{5C07CCD9-2870-4170-AA44-DD213CA64ACA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TpsTutorial", "Intermediate\ProjectFiles\TpsTutorial.vcxproj", "{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{5C07CCD9-2870-4170-AA44-DD213CA64ACA}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development Editor|Win64.Build.0 = Development_Editor|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development|Win32.ActiveCfg = Development_Game|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development|Win32.Build.0 = Development_Game|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development|Win64.ActiveCfg = Development_Game|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Development|Win64.Build.0 = Development_Game|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{5C07CCD9-2870-4170-AA44-DD213CA64ACA} = {9D73C299-4BE6-4ED8-8847-2DB9F32D0EDA}
{FFB5C294-505B-44A6-A0C0-71B0CE752B8D} = {531E229A-8D92-4E77-BCC1-3238D20A906E}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8EB7184F-64C3-4C39-A48A-7C89CCF32090}
EndGlobalSection
EndGlobal