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Goldash

Made with Unity

Goldash has been developed as group project by Qizue Team for DBGA’s online courses in Game Programming and Game Design, made in 3 months of hard work and by going through all the steps of games' development.

The game

Goldash is an endless runner mobile game with platfroming elements, in which you play the role of Trasher, a cleaner robot tasked with collecting all of Goldash’s trash. Jump to avoid dangers and defeat enemies, but be careful to not explode from Trasher’s OverHeating!

Requirements

If you want to open, edit or see the Unity project:

  • Unity 2020.3.26f1 (or greater)

How to play

You can play by downloading one of Goldash's builds:

The commands are really simple:

Press the left mouse button (or touch if you are on Android) to Jump and press it again while in middle air to Fast Fall.

You can learn more about the commands and the overall game by playing through the tutorial!

Gameplay

Jump to avoid obstacles and enemies! Be careful to do not Jump too much because your heat will start increasing, if you reach the max level of heat, you will be overheated and you'll explode!

During the run collect trash for gaining points and Gears! And collects Power-Ups, which will help you to score huge amounts of points!

The trash collected will be automatically exchanged for Gears: the currency that allows you upgrade your Power-Ups AND ...

... buy awesome Skins!

If you want more Gears and Skins, make sure that you complete Achievements!

Team

Developers:

Game Designers:

About

Game created for the DBGA's joint project

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