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UI: Individual Performance View [META-ISSUE] #3

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bastianilso opened this issue Dec 19, 2019 · 2 comments
Open

UI: Individual Performance View [META-ISSUE] #3

bastianilso opened this issue Dec 19, 2019 · 2 comments

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@bastianilso
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bastianilso commented Dec 19, 2019

We will make separate issues for each visualization and prioritize what is most important to get implemented by January, as this is a big mouthful 🌞

After fruitful discussion with Lars and Hendrik yesterday, I've sat down and formalized a range of visualization designs based on the use cases / knowledge needs that became apparent. This meta-issue tracks all visualizations related to visualizing the individual.

r-shiny-dashboard
r-shiny-individual-player-overview

r-shiny-individual-training-progress
r-shiny-individual-player-heatmap
r-shiny-individual-head-movement
r-shiny-individual-controller-movement

@bastianilso
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Assets used to compose the screenshots above can be downloaded here:
rshiny-ui-assets.zip

@bastianilso
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Initial feedback from Lars:

  • We need to understand how we can set the threshold for green, yellow, red. There are several ways to do this, fx by absolute value or by comparing left to right side, and calibrating the scale relative to best performance.
  • Many time-line visualizations could benefit from a left/right/both filter, since this is one of the main purposes to investigate. Fx looking only at hit/response time for the right side (or for that matter keep several lines differentiated by coloring).

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