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docs: fixing broken links (#327)
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Fixed #326!
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anscg committed Feb 14, 2023
1 parent a89a3f2 commit be179cb
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2 changes: 1 addition & 1 deletion src/cancellabledelay/README.md
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cancellableDelay a delay that can be cancelled

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/cancellabledelay">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/cancellableDelay">View docs →</a></div>

## Installation
```
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2 changes: 1 addition & 1 deletion src/experiencecalculator/README.md
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Calculate experience on an exponential curve and perform relevant calculations Uses formulas from stackoverflow.com/questions/6954874/php-game-formula-to-calculate-a-level-based-on-exp

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/ExperienceCalculator">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/ExperienceUtils">View docs →</a></div>

## Installation
```
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2 changes: 1 addition & 1 deletion src/firstpersoncharactertransparency/README.md
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Allows transparency to manually be controlled for a character in first-person mode

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/FirstPersonCharacterTransparency">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/DisableHatParticles">View docs →</a></div>

## Installation
```
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4 changes: 2 additions & 2 deletions src/inputmode/README.md
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Trace input mode state and trigger changes correctly. This is a more customizable version of UserInputService:GetLastInputType() or LastInputTypeChanged.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/INPUT_MODES">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/InputMode">View docs →</a></div>

## Installation
```
npm install @quenty/inputmode --save
```
```
4 changes: 2 additions & 2 deletions src/loader/README.md
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npm install @quenty/loader --save
```

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/loader">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Loader">View docs →</a></div>

## Installation with NPM

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A
B C
Maid1 Other Maid2
```
```
4 changes: 2 additions & 2 deletions src/motor6d/README.md
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Expand Up @@ -15,9 +15,9 @@ Centralized service to override motor6d on humanoids and other places transform

This allows for different blending of animations, et cetera.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Motor">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Motor6DAnimator">View docs →</a></div>

## Installation
```
npm install @quenty/motor6d --save
```
```
2 changes: 1 addition & 1 deletion src/qgui/README.md
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Expand Up @@ -15,7 +15,7 @@ A group of utility functions to be used to help create visual effectcs with ROBL

This is a legacy utility, but should not be used for new development.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/qGUI">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/qG">View docs →</a></div>

## Installation
```
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2 changes: 1 addition & 1 deletion src/rodux-actions/README.md
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</a>
</div>

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/rodux-actions">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/RoduxActions">View docs →</a></div>

## Installation
```
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2 changes: 1 addition & 1 deletion src/rodux-undo/README.md
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</a>
</div>

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/rodux-undo">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/UndoableReducer">View docs →</a></div>

## Installation
```
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2 changes: 1 addition & 1 deletion src/selectionutils/README.md
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Utility methods around Selection service. Useful for plugins and stories.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/SelectionUtils">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/RxSelectionUtils">View docs →</a></div>

## Installation
```
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4 changes: 2 additions & 2 deletions src/string/README.md
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This module provides utility functions for strings

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/string">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/String">View docs →</a></div>

## Installation
```
npm install @quenty/string --save
```
```
2 changes: 1 addition & 1 deletion src/symbol/README.md
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A 'Symbol' is an opaque marker type.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/symbol">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Symbol">View docs →</a></div>

## Installation
```
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4 changes: 2 additions & 2 deletions src/table/README.md
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Contains table and set utility functions for Roblox.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/table">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Table/">View docs →</a></div>

## Installation
```
npm install @quenty/table --save
```
```
4 changes: 2 additions & 2 deletions src/tie/README.md
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Tie allows interfaces to be defined between Lua OOP and Roblox objects. This is designed in part to replace BinderGroups, which were a way to previously allow systems to interface with each other in a generic way. Instead, an object may implement a TieInterface, which is basically bindable functions/events.

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Tie">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Action">View docs →</a></div>

## Installation
```
Expand All @@ -31,4 +31,4 @@ This package does two things. First of all, it basically automates the creation
1. Ensure you can ad-hoc create a tie (low-level scripting)
1. Support tagged ties with
1. Ensure ties can be queried via CollectionService
1. Allow client implementation of server-based ties
1. Allow client implementation of server-based ties
4 changes: 2 additions & 2 deletions src/uiobjectutils/README.md
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Utility functions to make working with UI a little bit nicer in Roblox

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/UIObjectUtils">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/PlayerGuiUtils">View docs →</a></div>

## Installation
```
npm install @quenty/uiobjectutils --save
```
```
2 changes: 1 addition & 1 deletion src/undostack/README.md
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Undo stack functionality for editing stuff

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/undostack">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/UndoStack">View docs →</a></div>

## Installation
```
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4 changes: 2 additions & 2 deletions src/viewport/README.md
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Rendering functionality for viewportFrames

<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/viewport">View docs →</a></div>
<div align="center"><a href="https://quenty.github.io/NevermoreEngine/api/Viewport">View docs →</a></div>

## Installation
```
npm install @quenty/viewport --save
```
```

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