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Work-In-Progress PS3 SDK Support #19

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@InvoxiPlayGames InvoxiPlayGames commented Feb 27, 2024

This will build an RB3Enhanced SPRX module to be loaded into the BLES00986 (Europe) copy of Rock Band 3, version 1.06. It is work-in-progress and really isn't fit for use. There will be crashes, instability and not-fun.

Things to note (01/03/2024):

  • This is a work-in-progress! Even more work in progress than the main branch!
  • There are broken features, because not every address has been ported - not every RB3E feature will work properly, or even at all.
  • A lot of the codebase has been reworked to fit in with some oddities, so it might've broken something on 360 and Wii, too.
  • This hasn't been tested on anything except a 4.90 PS3 running Evilnat CFW in DEX mode, and RPCS3 set to PPU Interpreter. Anything else probably won't work at the moment. It is tested and working on 4.90 CFW in CEX and DEX mode, as well as RPCS3 set to PPU Interpreter. A patch generator is in progress that makes patches for LLVM recompiler mode.
  • It might work on BLUS30463 (USA). It might not. I haven't checked. It does not work on BLUS30463's EBOOT, however the BLES EBOOT works fine with the BLUS files of the game if RB3Enhanced is installed to nullify the hash checks.
  • There are no open and good injectors to get a PRX file to load from a SELF. I'll try to make one.

Resolves #14 - see that issue for more details.

@InvoxiPlayGames InvoxiPlayGames added enhancement New feature or request long term An issue to be worked on in the future or with time labels Feb 27, 2024
@InvoxiPlayGames InvoxiPlayGames marked this pull request as draft February 27, 2024 06:56
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PS3 / RPCS3 Support Checklist
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