Full time technical artist. I love making games and making cool new things for game engines!
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UnrealEngineRetroreflections
UnrealEngineRetroreflections PublicRetroreflection Shaders for Unreal Engine 4 and 5
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HKX-to-FBX-Batch-MaxScript
HKX-to-FBX-Batch-MaxScript PublicA MaxScript for batch processing HKX Havok Animation files into FBX format in 3ds Max - Requires HavokMax by PredatorCZ (Available here on GitHub)
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UE5MaterialFunctionLibrary
UE5MaterialFunctionLibrary PublicA repository containing material functions I've made that I am releasing to the public.
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UE5RetroreflectionContentExample
UE5RetroreflectionContentExample PublicContent example project for Unreal Engine 5 retroreflection shaders
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Environment-Project
Environment-Project PublicForked from UE4-OceanProject/Environment-Project
Java
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