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[Feature] Basic Tiles #51

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onebigames opened this issue Oct 22, 2019 · 0 comments
Closed

[Feature] Basic Tiles #51

onebigames opened this issue Oct 22, 2019 · 0 comments
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@onebigames
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Short Description
Tiles are the individual elements that compose the map of the station. They can be composed of multiple distinct systems that depend on it to render, synchronize and save correctly.
For this first foray into tiles, we will try to get only basic tile functionnalities going.

Hard Dependencies
None.

Soft Dependencies

  • Furnitures
  • Pipes
  • Damage System
  • Building System
  • Walls
@CakeQ CakeQ self-assigned this Oct 22, 2019
@CakeQ CakeQ added this to To do in RE:SS3D Oct 23, 2019
@CakeQ CakeQ removed this from To do in RE:SS3D Oct 23, 2019
@onebigames onebigames added this to To do in RE:SS3D Oct 23, 2019
@TimFinucane TimFinucane added this to Design Backlog in RE-SS3D Design Board Jan 1, 2020
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