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This repository has been archived by the owner on Aug 15, 2022. It is now read-only.

Releases: REDxEYE/ProjectDecima

[0.1.8] Better user experience

18 Oct 11:39
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This release brings various fixes and GUI improvements:

  • Reference resolution: preview entries where reference points to
  • Use external compression library instead of shipped one
  • Normalize slashes in path when adding file to selection
  • Added context menu in file tree that allows:
    • Copying file's name and hash
    • Finding referrer of a specific file and what this file refers to

[0.1.7] Performance improvements

25 Sep 19:51
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This release brings various fixes and overall performance improvements. Also handlers for TextureSet and Texture were rewritten.

[0.1.6] Various fixes

15 Sep 20:32
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This release fixes various problems along with a critical one that was causing skipping some core entries.

[0.1.5] Fix invalid texture loading

27 Aug 00:15
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Pre-release

This release fixes problems with opening textures with non-compressed formats like R8, RGBA8, RGBA16F.

Support for BC6 textures

25 Aug 17:18
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Pre-release

This release brings support for displaying textures with BC6H_UF16 textures.
Note: Mip-maps are broken!

Milestone release

22 Aug 22:15
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This release contains various fixes and features from development branch.

Meet the shortcuts!

  • Ctrl+O to show game folder selector
  • Ctrl+A to add file by name to selection
  • Ctrl+Shift+A to add file by hash to selection
  • Ctrl+E to export selected files

Messing with textures

  • Now you can examine textures with magnifier.
  • By right-clicking on the preview you can export it into TGA image.

Texture Load & Export

09 Aug 21:34
05fab12
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This version brings early support for textures. Now you can examine and export textures as PNG files.

  • No support for displaying mip-maps
  • Something is strange happening to images compressed with BC5 and BC7

HOTFIX

08 Aug 19:20
ac3e73e
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Fixed error on decompressing some files

First public release

08 Aug 16:03
ac3e73e
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First public release Pre-release
Pre-release

Title says it.

Use File->open archive menu to open Death Stranding data folder

Multiple selection is supported in TreeView via holding CTRL and clicking on multiple file entries
Texture stream name can be right clicked to copy
You can use Add by filename button to add Texture stream to export list (streams does no appear in Tree view due to them not having names, they only have hash of their name)