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router.cpp
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router.cpp
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#include "libf2f/router.h"
#include "libf2f/connection.h"
#include "libf2f/protocol.h"
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/thread.hpp>
#include <boost/foreach.hpp>
// How we typically prep a new connection object:
#define NEWCONN new Connection(m_acceptor->io_service(), \
boost::bind( &Router::message_received, this, _1, _2 ), \
boost::bind( &Router::connection_terminated, this, _1) )
namespace libf2f {
using namespace std;
Router::Router( boost::shared_ptr<boost::asio::ip::tcp::acceptor> accp,
Protocol * p )
: m_acceptor( accp ), m_protocol( p ), seen_connections(0)
{
p->set_router( this );
// Start an accept operation for a new connection.
connection_ptr new_conn(NEWCONN);
m_acceptor->async_accept(new_conn->socket(),
boost::bind(&Router::handle_accept, this,
boost::asio::placeholders::error, new_conn));
}
void
Router::stop()
{
m_acceptor->get_io_service().stop();
}
void
Router::connection_terminated( connection_ptr conn )
{
unregister_connection( conn );
m_protocol->connection_terminated( conn );
}
/// Handle completion of a accept operation.
void
Router::handle_accept(const boost::system::error_code& e, connection_ptr conn)
{
if(e)
{
// Log it and return. Since we are not starting a new
// accept operation the io_service will run out of work to do and the
// Servent will exit.
std::cerr << e.message() << std::endl;
return;
}
if( !m_protocol->new_incoming_connection(conn) )
{
cout << "Rejecting connection " << conn->str() << endl;
// don't register it (so it autodestructs)
}
else
{
register_connection( conn );
conn->async_read();
}
// Start an accept operation for a new connection.
connection_ptr new_conn(NEWCONN);
m_acceptor->async_accept(new_conn->socket(),
boost::bind(&Router::handle_accept, this,
boost::asio::placeholders::error, new_conn));
}
void
Router::register_connection( connection_ptr conn )
{
boost::mutex::scoped_lock lk(m_connections_mutex);
vector<connection_ptr>::iterator it;
for( it=m_connections.begin() ; it < m_connections.end() ; ++it )
{
if( *it == conn )
{
// already registered, wtf?
cout << "ERROR connection already registered!" << endl;
assert(false);
return;
}
}
m_connections.push_back( conn );
cout << connections_str() << endl;
}
void
Router::unregister_connection( connection_ptr conn )
{
boost::mutex::scoped_lock lk(m_connections_mutex);
vector<connection_ptr>::iterator it;
for( it=m_connections.begin() ; it < m_connections.end() ; ++it )
{
if( *it == conn )
{
m_connections.erase( it );
cout << "Router::unregistered " << conn->str() << endl;
}
}
cout << connections_str() << endl;
}
string
Router::connections_str()
{
ostringstream os;
os << "<connections>" << endl;
BOOST_FOREACH( connection_ptr conn, m_connections )
{
os << conn->str() << endl;
}
os << "</connections>" << endl;
return os.str();
}
/// this is the default msg recvd callback passed to new connections:
void
Router::message_received( message_ptr msgp, connection_ptr conn )
{
cout << "router::message_received from " << conn->str()
<< " " << msgp->str() << endl;
if( msgp->hops() > 3 )
{
cout << "Dropping, hop count: " << msgp->hops() << endl;
return;
}
if( msgp->length() > 10240 ) // 10k hard limit
{
cout << "Dropping, msg length: " << msgp->length() << endl;
return;
}
// handle ping
if( msgp->type() == PING )
{
cout << "got PING, responding.." << endl;
conn->async_write( message_ptr(new PongMessage()) );
return;
}
// handle pong
if( msgp->type() == PONG )
{
cout << "got PONG" << endl;
return;
}
m_protocol->message_received( msgp, conn );
}
/// Connect out to a remote Servent at endpoint
void
Router::connect_to_remote(boost::asio::ip::tcp::endpoint &endpoint)
{
cout << "connect_to_remote(" << endpoint.address().to_string()<<","
<< endpoint.port()<<")" << endl;
connection_ptr new_conn(NEWCONN);
// Start an asynchronous connect operation.
new_conn->socket().async_connect(endpoint,
boost::bind(&Router::handle_connect, this,
boost::asio::placeholders::error, endpoint, new_conn));
}
/// Handle completion of a connect operation.
void
Router::handle_connect( const boost::system::error_code& e,
boost::asio::ip::tcp::endpoint &endpoint,
connection_ptr conn )
{
if (e)
{
std::cerr << "Failed to connect out to remote Servent: "
<< e.message() << std::endl;
return;
}
/// Successfully established connection.
m_protocol->new_outgoing_connection( conn );
register_connection( conn );
conn->async_read(); // start read loop for this connection
}
/// apply fun to all connections
void
Router::foreach_conns( boost::function<void(connection_ptr)> fun )
{
boost::mutex::scoped_lock lk(m_connections_mutex);
BOOST_FOREACH( connection_ptr conn, m_connections )
{
fun( conn );
}
}
void
Router::foreach_conns_except( boost::function<void(connection_ptr)> fun, connection_ptr conn )
{
boost::mutex::scoped_lock lk(m_connections_mutex);
BOOST_FOREACH( connection_ptr c, m_connections )
{
if( c == conn ) continue;
fun( c );
}
}
void
Router::send_all( message_ptr msgp )
{
foreach_conns( boost::bind(&Connection::async_write, _1, msgp) );
}
} //ns