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RMSpratt/README.md

Hi 👋 My name is Reed Spratt

QA Contractor & Freelance Game Developer

I am currently working for Supersocial Inc. as a contractor QA tester. In my spare time, I work on Unity and Roblox-based projects and games.

Research Interests:

  • Realistic Character AI in Games
  • Collaborative Techniques for AI Agents
  • Game Design & Player UX Best Practices

Project Interests:

  • Designing Reusable AI Frameworks
  • Designing Reusable Game System Frameworks
  • Building Editor Tools for Unity
  • Building Plugins for Roblox
  • Implementing Dynamic Music in Games

A short selection of my work can be found in the customized pins on this profile. I am working on creating a portfolio to showcase some of my private works and on-going projects.

Skills

CC++C#GitPythonJavaScriptReactSassNodeJSMySQLMongoDBFlask

Pinned Loading

  1. Unity-StateMachine-Node-Editor Unity-StateMachine-Node-Editor Public

    The design details and code for a node-based EditorWindow in Unity for building State Machines.

    C# 1

  2. Reap-The-Reward Reap-The-Reward Public

    Reap the Reward is a smaller game prototype as a 2D dungeon crawler.

  3. Game-Collaborative-AI-Research Game-Collaborative-AI-Research Public

    Abstract and slides for a Directed Study research survey paper regarding implementation strategies for collaborative AI characters in games.

  4. Pizza-Restaurant Pizza-Restaurant Public

    A static mock website for a Pizza Restaurant created for a Human-Computer Interaction Course.

    HTML

  5. Roblox-State-Machine Roblox-State-Machine Public

    A sample Framework implementation of a StateMachine for use in Roblox. Blackboard knowledge representation is used.

    Lua 1

  6. Roblox-Portfolio-Projects Roblox-Portfolio-Projects Public

    A collection of self-contained projects and code samples for Roblox.

    Lua 1