You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Please do not ask for help or report compatibility regressions here, use RPCS3 Discord server or forums instead.
Quick summary
Breakpoints at the start of an application only get tripped on the first launch after RPCS3 has been opened. Any new launches past that will no longer trip those breakpoints.
2. If you describe graphical issue, please provide an RSX capture and a RenderDoc capture that demonstrate it.
Not a graphical issue -
3. Please attach screenshots of your problem.
- See Details section-
4. Please provide comparison with real PS3.
5. Please provide your system configuration:
OS Windows 10
CPU AMD Ryzen 7 3700X
GPU NVidia GeForce RTX 3070
Driver version 465.89.0.0
etc.
Please include.
The game I was experiencing this with was DJ Hero 2 (BLES00896 - v1.00) at offset 0x13310, which is the start of FSGGameInitialise(), a function called super early in the lifecycle of the game.
The text was updated successfully, but these errors were encountered:
Well actually breakpoints should have been cleared because saving the state of breakpoints for each application is unimplemented. So it's just a GUI issue that does not clear it internally properly.
I think its better to rename this issue to "breakpoints' state is not saved between sequantial launches of the same application" or something.
LucasRitter
changed the title
Breakpoints only trip on first launch
State of Breakpoints not saved between sequential launches of the same application
Apr 2, 2021
Please do not ask for help or report compatibility regressions here, use RPCS3 Discord server or forums instead.
Quick summary
Breakpoints at the start of an application only get tripped on the first launch after RPCS3 has been opened. Any new launches past that will no longer trip those breakpoints.
Details
2021-04-02.21-23-51.mp4
1. Please attach RPCS3's log.
RPCS3.log
2. If you describe graphical issue, please provide an RSX capture and a RenderDoc capture that demonstrate it.
3. Please attach screenshots of your problem.
- See Details section-
4. Please provide comparison with real PS3.
5. Please provide your system configuration:
Please include.
The game I was experiencing this with was DJ Hero 2 (BLES00896 - v1.00) at offset 0x13310, which is the start of FSGGameInitialise(), a function called super early in the lifecycle of the game.
The text was updated successfully, but these errors were encountered: