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Def Jam Icon [BLUS30024] freezes when you select Build a Label > Continue Career #11682
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Hey I know this a couple months late but were you able to find a fix? |
Well, a couple of months ago, I tried using older builds to try to find it and there isn't a single build that had Build a Label working again. The game crashes on each of those builds. |
Hey, just to update, still is an issue on the latest build #13562. The game is marked as playable however this essentially makes the game unplayable out of the "Throw Down" mode. For context, I have the same settings as listed here which are retrieved from the wiki. To replicate the issue consistently I found that you have to:
If done in one session, you'll end up with the same issue. After this point, the game will crash and you will not be able to load the save from this point. Not entirely sure if the save is corrupted after it crashes the first time. Logs
S Input: XInput device 0 connected
E SYS: Stat: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [x119]
E SYS: Stat: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [x119]
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [2]
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
E SYS: Stat: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [x75]
E SYS: Stat: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [x75]
U sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [2]
E SYS: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
E SYS: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
E SYS: Stat: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [x99]
E SYS: Stat: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [x99]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/common/gui/story.viv.bh” [1]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/font_extents.txt” [2]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/common/gui/fonts/05_Title.ttf ” [2] x2
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/ntsc/locale/xloc_sm.euk” [1]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/ntsc/locale/xloc_sm.fre” [1]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/ntsc/locale/xloc_sm.euk-meta.xml” [1]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/ntsc/locale/xloc_sm.fre-meta.xml” [1]
F {PPU[0x100000b] Thread () [0x00426410]} VM: Access violation writing location 0x0 (unmapped memory) Hopefully this can be some help to narrow down the issue. Unlike OP, I never played the game previously with older builds so not entirely sure if it is a regression issue. |
Anyone fix this issue yet. I can not continue from the hdd or from the save state. Please see below for the log:
Running the following: AMD 5900x |
This user posted a video about this issue: https://youtu.be/uXuXz2F9cMo?si=APgq-0OL7tWsh4EK |
Please do not ask for help or report compatibility regressions here, use RPCS3 Discord server or forums instead.
Quick summary
When you select Build a Label > Continue Career, the game will crash.
Details
Please describe the regression as accurately as possible.
0. Make sure you're running with settings as close to default as possible
I have libvdec.sprx and Write Color Buffers enabled as required.
1. Please provide exact build (or commit) information that introduced the regression you're reporting.
I am currently using build #13362 but I cannot remember what previous build caused the regression.
2. Please attach a log.
RPCS3.log
3. Please attach screenshots of your problem.
Screenshot of the log:
5. Please provide your system configuration:
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