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[Regression] Trinity Universe (BLES00971) cellGame functions deadlock (#14537) #14672

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KurofukouHakusen opened this issue Sep 24, 2023 · 4 comments · Fixed by #15004
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@KurofukouHakusen
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Quick summary

Trinity Universe won't boot after 0.0.29-15521, including latest update (0.0.29-15631). On latest update, gets stuck at compiling screen, on 0.0.29-15521, screen goes black after compilation.

However, when using 0.0.29-15518, games compiles fine, and boots up.

Details

Game won't boot at all when launching it, but depending on the update, it either shows a black screen directly, or shows a PPU/SPU compilation screen with the game's PS3 background instead.

Screenshot of 0.0.29-15518:
Game loads and shows normally

Screenshot of 0.0.29-15521:
Game doesn't load, completely black screen

Screenshot of 0.0.29-15631:
Game doesn't load, stuck at the Building SPU Cache screen instead

Build with regression

v0.0.29-15521

Attach two log files

0.0.29-15518 Working Log
0.0.29-15521 Not Working Log

Attach capture files for visual issues

No response

System configuration

Settings:

  • Default Settings, but also tested with PPU/SPU Decompilation Off.

Specs:

  • CPU: Intel i7-13700K
  • GPU: RTX 3080Ti (Driver: 537.34)
  • OS: Windows 10 22H2

Other details

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@elad335
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elad335 commented Oct 3, 2023

Retest.

@KurofukouHakusen
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Retested on 0.0.29-15668, the issue still persists.

Screenshot on 0.0.29-15668

@AniLeo AniLeo changed the title [Regression] Trinity Universe (BLES00971) PPU/SPU Compilation never finishes from 0.0.29-15521 onwards [Regression] Trinity Universe (BLES00971) PPU/SPU Compilation never finishes (#14537) Jan 1, 2024
@AniLeo
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AniLeo commented Jan 1, 2024

Linking PR that introduced the regression: #14537

@elad335 elad335 changed the title [Regression] Trinity Universe (BLES00971) PPU/SPU Compilation never finishes (#14537) [Regression] Trinity Universe (BLES00971) cellGame functions deadlock (#14537) Jan 3, 2024
@benbassist
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I have the same issue on my MAC. I messed up my log submission but I will try again at some point .

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5 participants