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Arcsys/French Bread titles locking up on opening FMV #4706

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Raikaru opened this issue Jun 3, 2018 · 15 comments
Closed

Arcsys/French Bread titles locking up on opening FMV #4706

Raikaru opened this issue Jun 3, 2018 · 15 comments

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@Raikaru
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Raikaru commented Jun 3, 2018

The three titles in question are Persona 4 Arena Ultimax, Under Night In Birth Late[ST], and Dengenki Bunko Fighting Climax. They all lock up on their opening FMV if you try to skip it or if you let it play.

System Specs:
i5-7300HQ
GTX 1050 2GB
8GB Ram
Windows 10
rpcs3-v0.0.5-6887-84ae6436_win64

RPCS3.log.gz

@hcorion
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hcorion commented Jun 4, 2018

Do they work with LLE vdec?

@CrabLugo
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CrabLugo commented Jun 4, 2018

(Have only Dengeki Bunko Fighting Climax)
Yes, LLE VDEC helps with it.
This issue started at least few weeks ago (rarely update master so no idea when)
I swear i could (at some point) avoid this hang skipping intro at the begin (not too early, not too late), but at current master it's not helping

EDIT: Game works stable and performance is still good (beside audio sttuter in intro with libvdec

@13xforever
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13xforever commented Jun 4, 2018

Interesting, for P4AU it only hangs if you try to skip after Yosuke introduction. That's ~15 seconds mark.

@ActualMandM
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lle vdec does not help for me
2018-06-10_00-40-45
RPCS3.log.gz

Windows 10 64-bit
GeForce GTX 1060 6GB
i5-7600k
16GB RAM

@Edern76
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Edern76 commented Jun 13, 2018

Same issue here, with or without libvdec Persona 4 Arena [BLUS30985] freezes right after the intro cutscene, and sometimes even right before it starts. Tried with OpenGL and Vulkan on builds 0.0.5-6737 and 0.0.5-6940. Also tried skipping the cutscene at different moments, and waiting for it to end, but no luck here either.

Windows 10 64-bit
GeForce GTX 1060 3GB
Intel i5-750
8 GB DDR3 RAM

Logs for 6737 : RPCS3.log.gz

Logs for 6940 : RPCS3.log.gz

EDIT : Seems that even more games than just Arcsys/French Bread ones are concerned by this problem, see : #4624 (similar problem, identical error log)

@Raikaru
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Raikaru commented Jun 21, 2018

RPCS3.log.gz

Tried it with Libvdec on the latest build and I'm getting the same issue

It seems to be saying it's trying to unload a module but it doesn't happen?

@hcorion
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hcorion commented Sep 11, 2018

hm, so is the fix to use "Automatically load required libraries" rather than "Load liblv2.sprx only"? can anyone else confirm this?

@AniLeo
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AniLeo commented Sep 11, 2018

Seems unlikely, you don't even need to download LLE modules as firmware has them, and Auto is the default setting already.

@hcorion
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hcorion commented Sep 11, 2018

hm? Load Liblv2.sprx only is the default

cfg::_enum<lib_loading_type> lib_loading{this, "Lib Loader", lib_loading_type::liblv2only};

@AniLeo
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AniLeo commented Sep 11, 2018

Weird, I recall it being Auto, was changed at some point

@CrabLugo
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CrabLugo commented Sep 11, 2018

Okay, so here is how to go around this issue
(I'm talking only about Fighting Climax Ignition, don't have other games with this issue)

Select load automatic and manual selection libvdec. Everything will freeze and crash emulator on spu llvm. On ASMJIT only game freeze, emu doesn't crash with these other options.

Game works only with ASMJT using "load automatic and manual selection"
I've used this workaround for long time, but peformance in cutscenes with libvdec regressed at least once.
At the begin, cutscene works almost flawlessly even with libvdec, but soon later it start stutter hard and video from 60fps looks like 1-3 frames per second, even if counter shows around 60.
This issue appears with every cutscene. So in the case of this game at start and at the end of main story. Removing cutscenes doesn't help either.

@CrabLugo
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CrabLugo commented Sep 11, 2018

After #5112 is merged, it's possible now to skip intro video using SPU Interpreter (fast) and load liblv2 only. Intro needs to be skipped while first sentence "dengeki bunko fighting climax ignition" appears or short after that. So at the begin but not too early.

@13xforever
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Is this still an issue? All my ASW games work fine (P4A, P4AU, UNIEL, BB:CSE, BB:CP)

@CrabLugo
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Fixed long time ago. Close this

@AniLeo AniLeo closed this as completed Jul 12, 2019
@RobinOWie
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I've tried every fix in this thread and even tried some in duplicate threads but BLUS31469 (US ver. of P4AU) is still giving me this issue

RPCS3.log.gz

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