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The circle indicating the compatibility of a game is quite jagged. This is particularly annoying on an HiDPI screen:
I've had a look at the code and attempted a few fixes for this, including...
...QPainter's normal Antialiasing...
...and QPainter's "HighQualityAntialiasing":
I've attempted a few other methods as well, but to my eye they all look either jagged or blurry or not like circles at all. There might well be a way to actually make the circles round, but I haven't found one.
A possible remedy for this might be changing the circle into...
...a square...
...or a rectangle:
Personally, I prefer the last alternative as I think the geometry fits the rest of RPCS3:
If someone more experienced than me could figure out a way to make the circle round that might be the best solution, however.
The circle indicating the compatibility of a game is quite jagged. This is particularly annoying on an HiDPI screen:
I've had a look at the code and attempted a few fixes for this, including...
...QPainter's normal Antialiasing...
...and QPainter's "HighQualityAntialiasing":
I've attempted a few other methods as well, but to my eye they all look either jagged or blurry or not like circles at all. There might well be a way to actually make the circles round, but I haven't found one.
A possible remedy for this might be changing the circle into...
...a square...
...or a rectangle:
Personally, I prefer the last alternative as I think the geometry fits the rest of RPCS3:
If someone more experienced than me could figure out a way to make the circle round that might be the best solution, however.
At any rate, I suggest a vote: https://www.strawpoll.me/17884582
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