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Regression: Exploding vertices on Ni no Kuni (#6056) #6119

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psennermann opened this issue Jun 21, 2019 · 5 comments
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Regression: Exploding vertices on Ni no Kuni (#6056) #6119

psennermann opened this issue Jun 21, 2019 · 5 comments

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@psennermann
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#6056 (0.0.6-8266) fixes TSX crashes, but also seems to cause the mantel of Ninokuni to move by itself and sometimes the vertices to explode (see image attached).
This only happens when fps are below 30, when spu is set on LLVM+Accurate xfloat and TSX is enabled.

When I tested the original PR I could not reproduce this problem, so I don't know what went wrong...as far as I'm concerned I can only think about the new massive Win10 1903 update (?)

image

RPCS3.log.gz

@legend800
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Is fps better with TSX off? What were the results on the build prior to the one that had this PR?

@psennermann
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No, Ninokuni has not regressed in terms of performance

@AniLeo AniLeo changed the title Some TSX problems (Ninokuni) Regression: Exploding vertices on Ni no Kuni (#6056) Jun 25, 2019
@AniLeo
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AniLeo commented Jun 25, 2019

Needs another tester to verify this is indeed a regression and present as an issue on the latest build and not some issue introduced by mentioned OS update

@Asinin3
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Asinin3 commented Jun 25, 2019

13xForever already confirmed it on Discord https://discordapp.com/channels/272035812277878785/442667232489897997/591684578956017713 (In #testers)
image

@psennermann
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Thanks, tried with 0.0.7-8880 and the issue seems to be fixed...

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