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Write Color Buffer freezes some games then crashes emulator #6836

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ghost opened this issue Oct 22, 2019 · 2 comments
Closed

Write Color Buffer freezes some games then crashes emulator #6836

ghost opened this issue Oct 22, 2019 · 2 comments

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@ghost
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ghost commented Oct 22, 2019

When the Write Color Buffer is enabled, some games that needs it freezes then crashes the emulator.
Impossible to send a log coz after the crash the log is not recorded.
For the best way to reproduce it,run GOW 3 or GOW Ascension (these 2 games needs WCB enables and makes the bug happens with LLVM or ASMJIT...

I9 9900KF
GTX 1080
Windows 10 16go

@ghost
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ghost commented Oct 22, 2019

Ok,I found a 'gateaway' but I don't know if it helps :
For GOW 3,the TSX enabled is the PB.The game works without TSX enabled.Here's the log without TSX (impossible to get a log with TSX enabled coz the emulator crashes)
RPCS3.log.gz

For GOW Ascension,I deleted the old PPU and SPU cashes.Now,it works (I did same with GOW 3 but nothing has changed for this game : TSX is still the pb)

@RainbowCookie32
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You have TSX-FA, which is known to cause issues. If disabling TSX fixes it, then you should close the issue, and report your findings in #6028

Also, only the compressed log is deleted when RPCS3 crashes. You still get RPCS3.log, the plain text one

@ghost ghost closed this as completed Oct 22, 2019
This issue was closed.
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