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When the Write Color Buffer is enabled, some games that needs it freezes then crashes the emulator.
Impossible to send a log coz after the crash the log is not recorded.
For the best way to reproduce it,run GOW 3 or GOW Ascension (these 2 games needs WCB enables and makes the bug happens with LLVM or ASMJIT...
I9 9900KF
GTX 1080
Windows 10 16go
The text was updated successfully, but these errors were encountered:
Ok,I found a 'gateaway' but I don't know if it helps :
For GOW 3,the TSX enabled is the PB.The game works without TSX enabled.Here's the log without TSX (impossible to get a log with TSX enabled coz the emulator crashes) RPCS3.log.gz
For GOW Ascension,I deleted the old PPU and SPU cashes.Now,it works (I did same with GOW 3 but nothing has changed for this game : TSX is still the pb)
When the Write Color Buffer is enabled, some games that needs it freezes then crashes the emulator.
Impossible to send a log coz after the crash the log is not recorded.
For the best way to reproduce it,run GOW 3 or GOW Ascension (these 2 games needs WCB enables and makes the bug happens with LLVM or ASMJIT...
I9 9900KF
GTX 1080
Windows 10 16go
The text was updated successfully, but these errors were encountered: