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NieR stops rendering on Save game dialog with MTRSX and Native UI enabled #7654

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13xforever opened this issue Mar 1, 2020 · 3 comments
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@13xforever
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13xforever commented Mar 1, 2020

Quick summary

Emulator stops rendering and then hangs completely after a second or so when you open a save game dialog. This is only happens when both mtrsx and native ui are enabled.
image

Details

With debug output enabled, I get 4 identical errors right when this happens in build 9781:

·E 0:01:10.107239 {RSX [0x0271840]} RSX: ERROR: [Validation] Code 0 :  [ VUID-VkImageCopy-aspectMask-00137 ] Object: 0x11a7017e0 (Type = 6) | vkCmdCopyImage(): Src and dest aspectMasks for each region must match. The Vulkan spec states: The aspectMask member of srcSubresource and dstSubresource must match (https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#VUID-VkImageCopy-aspectMask-00137)
·E 0:01:10.107250 {RSX [0x0271840]} RSX: ERROR: [Validation] Code 0 :  [ UNASSIGNED-CoreValidation-DrawState-MismatchedImageFormat ] Object: 0x11a7017e0 (Type = 6) | vkCmdCopyImage called with unmatched source and dest image depth/stencil formats.

Build 9772 has this assertion when this happens:

·E 0:00:33.451931 {RSX Offloader} RSX: ERROR: [Validation] Code 0 :  [ UNASSIGNED-CoreValidation-DrawState-InvalidFence ] Object: 0x65b6e900000000ec (Type = 7) | VkFence 0x65b6e900000000ec[] is already in use by another submission.

Running Windows 10 2004 with GTX 1080 Ti and 450.12 drivers.

RPCS3 9791.zip

Triaging the builds, looks like it regressed in build 9760 (pr #7626):
RPCS3 9758 works.zip
RPCS3 9760 broke.zip

@13xforever 13xforever changed the title NieR stops rendering on Save game dialog with Native UI enabled NieR stops rendering on Save game dialog with MTRSX and Native UI enabled Mar 1, 2020
@kd-11
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kd-11 commented Mar 1, 2020

The copy aspect mismatch is intentional and a distraction - you can get rid of it with the 'high precision Z' setting. That should allow the testing to be 'cleaner' and remove spam from the log.

@kd-11 kd-11 self-assigned this Mar 7, 2020
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kd-11 commented Mar 14, 2020

Retest. While I was not able to reproduce, the duplicate cb submissions could be related to the MTRSX bug I fixed recently.

@13xforever
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Seems to be fixed in build 9900 with #7770

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