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Emulator stops rendering and then hangs completely after a second or so when you open a save game dialog. This is only happens when both mtrsx and native ui are enabled.
Details
With debug output enabled, I get 4 identical errors right when this happens in build 9781:
·E 0:01:10.107239 {RSX [0x0271840]} RSX: ERROR: [Validation] Code 0 : [ VUID-VkImageCopy-aspectMask-00137 ] Object: 0x11a7017e0 (Type = 6) | vkCmdCopyImage(): Src and dest aspectMasks for each region must match. The Vulkan spec states: The aspectMask member of srcSubresource and dstSubresource must match (https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#VUID-VkImageCopy-aspectMask-00137)
·E 0:01:10.107250 {RSX [0x0271840]} RSX: ERROR: [Validation] Code 0 : [ UNASSIGNED-CoreValidation-DrawState-MismatchedImageFormat ] Object: 0x11a7017e0 (Type = 6) | vkCmdCopyImage called with unmatched source and dest image depth/stencil formats.
Build 9772 has this assertion when this happens:
·E 0:00:33.451931 {RSX Offloader} RSX: ERROR: [Validation] Code 0 : [ UNASSIGNED-CoreValidation-DrawState-InvalidFence ] Object: 0x65b6e900000000ec (Type = 7) | VkFence 0x65b6e900000000ec[] is already in use by another submission.
Running Windows 10 2004 with GTX 1080 Ti and 450.12 drivers.
The text was updated successfully, but these errors were encountered:
13xforever
changed the title
NieR stops rendering on Save game dialog with Native UI enabled
NieR stops rendering on Save game dialog with MTRSX and Native UI enabled
Mar 1, 2020
The copy aspect mismatch is intentional and a distraction - you can get rid of it with the 'high precision Z' setting. That should allow the testing to be 'cleaner' and remove spam from the log.
Quick summary
Emulator stops rendering and then hangs completely after a second or so when you open a save game dialog. This is only happens when both mtrsx and native ui are enabled.
Details
With debug output enabled, I get 4 identical errors right when this happens in build 9781:
Build 9772 has this assertion when this happens:
Running Windows 10 2004 with GTX 1080 Ti and 450.12 drivers.
RPCS3 9791.zip
Triaging the builds, looks like it regressed in build 9760 (pr #7626):
RPCS3 9758 works.zip
RPCS3 9760 broke.zip
The text was updated successfully, but these errors were encountered: