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[Regression] Metal Gear Soild HD Collection (BLUS30847) black-screens/hanging #7904

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ZionHelios opened this issue Mar 30, 2020 · 6 comments

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@ZionHelios
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ZionHelios commented Mar 30, 2020

Quick summary

When arriving at the launcher for titles, the window will either show a black-screen or hang. Though it can be brute-forced into launching any of the titles eventually (in-game button press takes a long time to reach parity with the actual physical button-press), but upon launching a title (finally) the program will recompile and play flawlessly.

Details

#6624 (0.0.7.8760) - Seems to be the last build I could find that runs without issue. It may occasionally black-screen only to run without issue upon restarting.

RPCS3_0.0.7.8760.log

#6602 (0.0.7.8765) - Will black-screen/hang indefinitely with brute-force (& patience) not being an option.

RPCS3_0.0.7.8765.log

#7899 (0.0.9.10071) - Current build (at time of posting), lacks booting to black-screen but hangs. Waiting for the program to react to button presses and launching a title will recompile RSX and run smoothly as-if nothing happened.

RPCS3_0.0.9.10071.log

System Specs

i5-4690k (@3.5ghz)
16GB RAM
Radeon RX 590 8GB
Win 10 Pro

@ZionHelios ZionHelios changed the title Metal Gear Soild HD Collection (BLUS30847) black-screens/hanging [Regression] Metal Gear Soild HD Collection (BLUS30847) black-screens/hanging Mar 30, 2020
@psennermann
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Maybe an AMD issue? I have the same game, but at the laucher everything seems to be ok: no black screen here (rpcs 0.0.9.10072)...

Win 10
Intel i7 7700
RTX 2060 super 8gb

@ZionHelios
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Maybe an AMD issue? I have the same game, but at the laucher everything seems to be ok: no black screen here (rpcs 0.0.9.10072)...

As I said in the last one, newer versions don't boot to a black-screen anymore. But it does hang when I press anything.

@psennermann
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psennermann commented Mar 31, 2020

It doesn't hang for me, goes straight in-game when selecting the desired title...

@ZionHelios
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Once it gets into one of the games, everything is slick like buttered marble. Runs without a hitch. Even if it's an AMD issue, it's still a regression. Though I'm better off responding to somebody more well-versed in the program.

@kd-11
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kd-11 commented Mar 31, 2020

There is nothing wrong with your graphics card and/or drivers. The more obvious difference here is the CPU. I'd start by running with interpreters and see if it changes anything.

@ZionHelios
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I had a hunch that may be a thing considering recommended calls for anything with Hyperthreading, but seeing as it was fine with older builds I disregarded it.

I switched the SPU from LLVM to ASMJIT, still some inconsistency but a much better reaction at the title-selection screen. Still works the same in-game, which is fine considering anything after the selection screen ran smooth.

For science, I switched the SPU back to LLVM and enabled Accurate Xfloat. A better reaction than LLVM alone, but worse than just using ASMJIT. My apologies if this ended up as more of a help-thread, I was asked to post it as an issue and do regression testing. If there's anything else you may need from me, let me know or else I'll just close it.

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