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Regression: DJ Hero 2 Crowd (#8769) #9076
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Oh, I forgot to mention that this also happens on DJ Hero 1. |
This also happens on the DJ Hero 2 demo |
might also happen to affect Guitar hero games, not sure though. |
bump? i know kd is busy at times but its been awhile with no response. |
RSX tag? not sure if that applies to this |
@Crafty-The-Fox retest. |
alright |
@digitaldude555 still happening on newest master |
Please retest with current master. This is likely fixed. |
tested with 0.0.16-12374-ddbe4960 and still not fixed |
Was just thinking about this issue on a whim and decided to make some more recent screenshots & logs. RPCS3-0.0.19-13017 Log: RPCS3_for9076.log.gz |
It's a mipmap generation issue for 16-bit texture formats. They are quite rare when it comes to blit engine so it can break without anyone noticing. I'll have a fix ready later today. |
Quick summary
The Crowd in DJ Hero 2 has display issues on pr #8769
1. recently, i noticed that in newer versions of RPCS3, the crowd wasn't appearing correctly. I pinpointed this to PR #8769
and PR #8776 it was working fine.
Log FIles:
Good: #8776 RPCS3.log.gz
Bad: #8769 RPCS3.log.gz
3. RSX Capture
Good: #8776 https://cdn.discordapp.com/attachments/698041456451125281/766106839980310588/BLUS30526_20201014211227_capture.zip
Bad: #8769
https://cdn.discordapp.com/attachments/698041456451125281/766108007146323968/BLUS30526_20201014211740_capture.zip
4. Screenshot
on PR #8769 (bad)
on PR #8776 (Good)
5. Please provide comparison with real PS3. (please excuse my crappy camera)
6. Please provide your system configuration:
Please include.
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