Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Regression: Mercenaries 2 Shadow Stripping, LOD Bug After 0.0.12-10953 #9836

Closed
jeremybris opened this issue Feb 24, 2021 · 1 comment
Closed

Comments

@jeremybris
Copy link

jeremybris commented Feb 24, 2021

Quick summary

On and after RPCS3 0.0.12-10953, PR #8984, Mercenaries 2 has a graphical bug that was not there before.

Capture612

Details

  • The glitch is in the tree straight ahead. The glitches in the sky are from another regression, mentioned below.
  • My save, if you need it: Autosave & Manual Save
RPCS3 Version RPCS3 Commit RSX Capture & log Screenshot
v0.0.12-10950 and Before ------------- RSX Capture 2 & RPCS3 2.log Capture166
v0.0.12-10953 and After #8984 RSX Capture & RPCS3.log Capture512

6. Please provide your system configuration:

  • OS - Windows 10, Latest Version
  • CPU - Ryzen 9 3900
  • GPU - RTX 2080 Super
  • Settings - Default Settings with Vulkan and Resolution 450 %

Also, kd-11, do you know about #8950 ?

@jeremybris jeremybris changed the title Regression: Mercenaries 2 Shadow Stripping Bug Regression: Mercenaries 2 Shadow Stripping, LOD Bug Feb 24, 2021
@jeremybris jeremybris changed the title Regression: Mercenaries 2 Shadow Stripping, LOD Bug Regression: Mercenaries 2 Shadow Stripping, LOD Bug After 0.0.12-10953 Feb 24, 2021
@jeremybris
Copy link
Author

jeremybris commented Feb 24, 2021

Nevermind, this may have been fixed in Master:

Before Master
Capture11 Capture62

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant