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RSClasses

Classes for ROUNDS that leverage unique mechanics.

NOTICE:

I will not be able to work on this mod for a very long time. Feel free to update and reupload this mod to fix any bugs with cards, but please do not add content to this mod. At the same time, this is under MIT license, so do whatever you want.

If anyone figures out how to make Mirror Mage work, please upload it. I give full permission to use the existing art assets and code for Mirror Mage.

Card List:

Astronomer

Astronomer

[Common Class] Uses orbiting objects to fend off foes

  • +2 Scythes
  • +2 Shields
  • -25% Damage

Domain Extension

[Common] Increases the size of orbitals and their orbits

  • +1 Orbital size
  • -25% Scythe damage

Faster Barriers

[Common] Increases the speed of barriers

  • +100% Barrier speed
  • +0.25s Block cooldown

Gravity Well

[Uncommon] Increases the speed of orbitals

  • +25% Speed
  • +100% Orbital speed
  • -25% Health

Sharper Scythes

[Uncommon]

  • +50% Scythe damage
  • -25% Damage

Dual Shields

[Common]

  • +2 Shields
  • +0.5s Block cooldown

Twin Scythes

[Common]

  • +2 Scythes
  • -50% Damage

Guardian

[Uncommon Subclass] Requires Dual Shields and Twin Scythes Stalwart Defenders. Their barriers defend them from all bullets

  • +4 Barriers
  • +50% Health
  • +4 Shield size
  • -4 Scythes

Perfect Guard

[Rare] Requires Guardian An inpenetrable ring of light

  • +8 Barriers
  • +2 Shield size

Harvester

[Uncommon Subclass] Requires Dual Shields and Twin Scythes Reapers of souls. Defense is not their concern. Their scythes don't cut through bullets

  • +4 Scythes
  • +100% Rotation speed
  • -4 Barriers

Dark Harvest

[Rare] Requires Harvester A horrifying sight to behold

  • +100% Scythe damage
  • +25% Lifesteal
Patch Notes:
1.2.5
- Disabled some unused code
1.2.3
- Forced orbitals to be removed on game end. Removing Astronomer will cause issues until a proper fix is found
1.2.1
- Reduced scythe knockback
1.2.0
- Changed wording from "Shield" to "Barrier"
1.1.0
- Scythes not cutting bullets has been moved from Harvester to a base trait - Base scythe speed increased 100 -> 300 - Base scythe damage decreased 55 -> 25 - Base shield speed decreased 200 -> 100 - Fixed issues with cards involving race conditions - Dark Harvest now gives 50% -> 100% scythe damage and 50% -> 0% scythe speed - Sharper Scythes now gives 75% -> 50% scythe damage
1.0.0
- Added Astronomer Class

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Classes for ROUNDS that leverage unique mechanics.

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