This module is intended for usage with a default directory structure of a
ZendSkeletonApplication. It provides functionality to load
assets and static files from your module directories through simple configuration.
This allows you to avoid having to copy your files over to the
public/ directory, and makes usage of assets very
similar to what already is possible with view scripts, which can be overridden by other modules.
In a nutshell, this module allows you to package assets with your module working out of the box.
- Require assetmanager:
./composer.phar require rwoverdijk/assetmanager #when asked for a version, type "1.*".
Take a look at the wiki for a quick start and more information. A lot, if not all of the topics, have been covered in-dept there.
Sample module config:
<?php return array( 'asset_manager' => array( 'resolver_configs' => array( 'collections' => array( 'js/d.js' => array( 'js/a.js', 'js/b.js', 'js/c.js', ), ), 'paths' => array( __DIR__ . '/some/particular/directory', ), 'map' => array( 'specific-path.css' => __DIR__ . '/some/particular/file.css', ), ), 'filters' => array( 'js/d.js' => array( array( // Note: You will need to require the classes used for the filters yourself. 'filter' => 'JSMin', ), ), ), 'caching' => array( 'js/d.js' => array( 'cache' => 'Apc', ), ), ), );
Please be careful, since this module will serve every file as-is, including PHP code.
If you're having trouble with the asset manager there are a couple of resources that might be of help.
- The FAQ wiki page, where you'll perhaps find your answer.
- RWOverdijk at irc.freenode.net #zftalk.dev
- Issue tracker. (Please try to not submit unrelated issues).
- By mail
The task list has been slimmed down a lot lately. However, there are still a couple of things that should be done.
- Warming up the cache
- Renewing the cache