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UPDATE: Readme updated to point to the post explaining the process
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Rafarfn committed May 10, 2017
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Custom 2D lighting solution for realtime shadows + rim lighting for Unity3D, by Rafa del Riego (CrazyBits Studios)
Find more info at http://crazybitsstudios.com/rim-lighting-and-realtime-shadows-for-sprites-in-unity-2d-12

Use at your own risk (and pleasure!), as this code just serves the purpose of the original author for a specific
project, but you may find it useful as a source of inspiration, as a learning tool, or even in production.
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