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The BattleTank game from Ben Tristem's UnrealCourse

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BattleTank

The BattleTank game from Ben Tristem's UnrealCourse which I'm following.

BattleTank is a game made in Unreal Engine 4. The player controls a tank on a small landscape. The second tank is controlled by a second local player or AI.

Concept:

  • Tank battle is an open-world head-to-head tank combat game.
  • The terrain will be used for tactical advantage.
  • The focus will be on flow and feel.

Rules:

  • You can move anywhere in the terrain, which is surrounded by mountains
  • Both players start with finite health and ammo
  • ​Each direct hit takes away health
  • The last player standing wins.

Requirements:

  • SFX: Gun firing, explosion, barrel moving, turret moving, engine sound.
  • Static mesh: Simple tank comprising tracks, body, turret and barrel.
  • Textures: Later-on we’ll want to add for visual flare.
  • Music:​ Background music to create tension.

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The BattleTank game from Ben Tristem's UnrealCourse

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