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Using Monte Carlo methods to solve the rendering equation for implementing ray-traced global illumination.

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Ray Tracing

Rainzor

Content

  • Implement path tracing algorithm.
  • Importance sampling for environment map lighting.
  • Set up scene (code, json) and render it

The requirements and methods based on the contents of two folders: (1) documents and (2) project.

(1) Documentation documents ->

Requirements and some auxiliary materials for this assignment.

(2) Source code project ->

Basic code framework for this project (Complete).

Rendering Result

Figure 1: Only direct light

Figure 2: Global Illumination

Figure 3: Global Illumination by important sampling

Figure 4: Global Illumination with high spp

Reference

[1] Framework

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Using Monte Carlo methods to solve the rendering equation for implementing ray-traced global illumination.

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