This is my incomplete plugin for Blender that adds Sega Virtua Processor support. This includes importing and exporting SVP models, added modeling options and a rendering engine.
However, it is missing a key component to getting models to render correctly via the SVP, and that is the proper implementation of a flag that seems to be used for Z-sorting. I've never gotten it figured out, so it's left unimplemented here.
The code is also a massive hack job, because of Blender limitations (and also because of Python sometimes, but I'm also a bit of a Python noob, too, so lol). The rendering engine could be optimized quite a bit, and the code in general could use some restructuring. However, I have no intention of returning to this, as I am now caught up with other interests, projects, and real life crap. However, feel free to go ahead and pick this up if you want.
Visit this thread if you would like to know more about Virtua Racing and the SVP in general.