Skip to content

v1.0.2

Latest
Compare
Choose a tag to compare
@Rampastring Rampastring released this 03 May 12:43
· 40 commits to master since this release

New version mainly to hotfix a bad bug in map scripting, but also contains some other improvements.

  • Pavement LAT is now automatically connected to compatible TileSets such as paved roads, parking lots and other pavement additions
  • (YR) Sand LAT is now automatically connected to sand shores
  • (TS) Added speech selection window for the "Play Speech" trigger action
  • WAE now checks the map for triggers using the "Discovered by player" and "Limpet attached" events without being attached to any object or team
  • Changed "Clone of...." prefix to "...(Clone)" suffix when cloning objects
  • AITriggers are now colored based on their house or side
  • New AITriggers are now enabled on all difficulties by default
  • Improved error message given on C# script compilation error
  • Objects with InvisibleInGame=yes (tiberium spreaders, light posts, impassable overlay etc.) and building foundation outlines are no longer rendered when extracting a megamap
  • (Translation / CJK support) Too long words are now split to multiple lines in event and action descriptions
  • Fixed a bug where certain trigger actions could malfunction when the type of an already existing trigger action was changed. A check to automatically fix this bug from existing maps has also been added.