ESX/QB/ND supported with bridge
A recreation of the GTA Online collectible minigame "G's Cache". If you're not familiar with it, basically a package gets spawned and stashed at a random location around the map and players are hinted with a radius blip of that area to go find it and get the reward.
Features:
- All 75 locations from GTA online are availble.
- Server side spawned object, randomized location and model from the 3 possible drug package props.
- Everything synced between all players, including ones that log in after it has spawned.
- Beep sound from the coordinates of the package when a player is within 15.0 distance of the package.
- Adjustable Cycle timer so you can decide how consistent you want G's cache to drop. Default is every 90 minutes.
- All animations and audio banks used from the decomp.
- Open rewards with a pre-configured default as an example.
Notes:
- This requires game build 2372 (Tuners) or higher and one sync infinity to use.
- The first package will spawn after CycleTimer minutes, from when the resource starts.
You have permission to use this in your server and edit for your personal needs but are not allowed to redistribute.