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DifBuilder

Builds MBG DIFs using the DIF library

Modified by me for adding support for mostly everything in DIFs.

Performance

80000 polygons in 5 minutes, resultant difs run at 60fps

Unsupported Features

  • Edges
  • Multiple Zones
  • Portals
  • PolyListStrings
  • ConvexHullEmitStrings (Code is there but unsure if it actually works)
  • NullSurfaces
  • Lightmaps
  • Lights
  • StaticMeshes
  • TexMatrices
  • Triggers
  • Forcefields
  • AISpecialNodes
  • VehicleCollision

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Builds DIFs using the DIF library

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  • C++ 97.7%
  • CMake 2.3%