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Releases: RattleSN4K3/UT4-Tool-MapScaler

MapScaler 1.4

08 Apr 03:51
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This is a simple script to be used in the editor which allows to scale the current level.

Compatibility: built on Build 2926870 (3/31/2016)
Type: Blueprint

Changelog v1.4:

  • Added: Optional native backend
  • Added: Matinee sequences scaling (movement track)
  • Added: Light properties scaling (e.g. Directional, Point, Sky)
  • Added: Fog properties scaling (Exponential, Atmospheric)
  • Added: Undo data updates for new actors
  • Added: Option to scale selected objects only
  • Added: Option to choose custom pivot (for scaling)
  • Added: Option to store and restore selection actors
  • Added: Map info in data section
  • Added: Ignoring additional actors when scaling (Pickup token, Camera actors)
  • Added: Info about resulting scale if multiple scaling processes were done
  • ADded: Properly revert scaling for mixed undo data (all/selected)
  • Added: Option to use pivot's bounding instead of center
  • Removed: Component scaling not used anymore
  • Changed: Transform selection restored (for proper grid)
  • Changed: Proper data size calculation
  • Changed: Proper tooltips for various properties
  • Changed: Minor changes to clean up code
  • Fixed: Crash for scaling with a factor of 0.0
  • Optimized: Aligning of pickup classes (and tokens)
  • Optimized: Dropping actors' initialization
  • Optimized: Iteration of undo data
  • Optimized: Snapshot data check

Experimental:

  • Added: Mirror mode

MapScaler 1.4 (+ Plugin v1.4 build 3 for 2926870)

08 Apr 04:00
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This is a simple script to be used in the editor which allows to scale the current level.

Version: v1.4
Plugin Version: v1.4 build 3
Compatibility: Build 2926870 (3/31/2016)
Type: Blueprint and C++

Changelog v1.4:

  • Added: Optional native backend
  • Added: Matinee sequences scaling (movement track)
  • Added: Light properties scaling (e.g. Directional, Point, Sky)
  • Added: Fog properties scaling (Exponential, Atmospheric)
  • Added: Undo data updates for new actors
  • Added: Option to scale selected objects only
  • Added: Option to choose custom pivot (for scaling)
  • Added: Option to store and restore selection actors
  • Added: Map info in data section
  • Added: Ignoring additional actors when scaling (Pickup token, Camera actors)
  • Added: Info about resulting scale if multiple scaling processes were done
  • ADded: Properly revert scaling for mixed undo data (all/selected)
  • Added: Option to use pivot's bounding instead of center
  • Removed: Component scaling not used anymore
  • Changed: Transform selection restored (for proper grid)
  • Changed: Proper data size calculation
  • Changed: Proper tooltips for various properties
  • Changed: Minor changes to clean up code
  • Fixed: Crash for scaling with a factor of 0.0
  • Optimized: Aligning of pickup classes (and tokens)
  • Optimized: Dropping actors' initialization
  • Optimized: Iteration of undo data
  • Optimized: Snapshot data check

Native support:

  • Added: Notifications
  • Added: Extended light properties scaling
  • Added: Version info

Experimental:

  • Added: Mirror mode

MapScaler 1.3

11 Aug 02:25
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This is a simple script to be used in the editor which allows to scale the current level.

Compatibility: Build 2637632 (7/29/2015)
Type: Blueprint

Changelog v1.3:

  • Added: Undo system
  • Added: Option to turn off debug messages in output log
  • Changed: Renamed "Update" to "Scale"

MapScaler 1.2

04 Aug 03:50
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This is a simple script to be used in the editor which allows to scale the current level.

Compatibility: Build 2637632 (7/29/2015)
Type: Blueprint

Changelog v1.2:

  • Added: Field for ignoring specific actor/object classes for scaling
  • Added: Re-align pickup bases on floor
  • Added: Re-align player starts on floor
  • Added: Option for re-aligning pickup bases
  • Added: Option for non-uniform scale
  • Added: Option for scaling Jump pad properties
  • Changed: Removed debug code
  • Fixed: Minor issues (such as typos, code cleanup, etc.)

MapScaler 1.1 (BSP Support)

02 Aug 19:03
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This is a simple script to be used in the editor which allows to scale the current level.

Compatibility: Build 2637632 (7/29/2015)
Type: Blueprint

Changelog v1.1:

  • Added: Scale BSP
  • Changed: Hide irrelevant categories

MapScaler 1.0 (Initial release)

02 Aug 19:03
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This is a simple script to be used in the editor which allows to scale the current level.

Compatibility: Build 2637632 (7/29/2015)
Type: Blueprint