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Client Patching

Skyler edited this page Jul 15, 2016 · 3 revisions

Client Patching

Following this guide will help you create a separate patched client in order to connect to a RelentlessZero server.

Make sure you have successfully logged into your official client at least once before following this guide.

  1. Create a new folder in order to copy parts of the official client.
  2. Locate your Scrolls installation folder (usually C:\Program Files (x86)\Scrolls)
  3. Copy the assets folder found in \game\assets to your new folder.
  4. Copy the Scrolls_data folder and Scrolls.exe found in \game\versions\version-140X*-production\version-140X*-production-natives-XXXXXXXXXXXXXXX to your new folder.
  5. Copy ScrollsPatcher.exe found in tools on the repository to \Scrolls_Data\Managed in your new folder.
  6. Running the patcher will result in a newly created Assembly-CSharp.dll.patched file, rename or delete the old Assembly-CSharp.dll and remove the .patched suffix from the patched file.
  7. Create a batch file in the root directory of your new folder with: "Scrolls.exe" --assetsDir "assets\objects" --assetIndex "assets\indexes\index-140X*-production-win.json" as the contents.

*Note: X value in version string will vary depending on client version, latest build is 1402.

If you have done everything successfully executing the batch file will result in the client launching to the login screen.

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