Releases: Raxorg/Alejandria
Releases · Raxorg/Alejandria
3 Updates in a month! Madness!
Wowowow who expected a third release this month? I didn't! enjoy the new modules and more!
As always, Alejandria's web build is available for you to toy with all the cool stuff showcased here
New Modules
- Reactive Grid
- Text Manipulation
Features
- Dot (yes, this: .) added (re-added?) to the pixel font
Improvements
- Fundamentals framework improved with additions and improvements
Fixes
- GitHub button works again! sorry for the inconveniences
- Circle thickness in the web version of the Layered Masking module
Pretty February!
This year continues crazy!! Improvements all over the place but most excitingly, new modules! again!! ^~^
Alejandria's second release of the year just went live and you can toy with all the new cool stuff here
New Modules
- Pixmap Manipulation
- Falling Sand
- Spiral
- Quad Tree
Improvements
- Fundamentals framework updated and upgraded
Fixes
- Asset automation works again! check the automation module (same level as core, desktop, etc)
- Hexagon thickness increased in Hexagon Selection module
- Changes to colors in certain modules no longer affect the whole application
Welcome 2024!
This year starts crazy!! Improvements all over the place but most excitingly, new modules!
Alejandria's first release of the year just went live and you can check it here
New Modules
- Spirograph
- Raymarching Shader (Thanks Kishimisu!)
Improvements
- Cleaner code all over the place
- The pixel font got updated! Enjoy the new characters and a transparent padding between them to avoid bleeding
Bug Fixes
- A warning in the web build's console when entering the shake shader was squashed
The Welcome libGDX v1.12.0 Release!
Let's celebrate a new libGDX major version release with Alejandría's second release of the year which comes packed with new modules, new features, bug fixes and more! 🥳
New Modules
- Welcome
- Drag And Drop
- Manual Screen Clear
New Features
- Debug visualization
Improvements
- Many module descriptions and interactions
Bug Fixes
- Hexagon Selection module: Hexagon color no longer affected by Phyllotaxis module
- Information text misalignment corrected
- ShapeRenderer module: Circle color bug fixed
- InverseKinematics module: Tentacle locking fixed
Gradle Upgrades
- libGDX v12 🎉 🎉 🎉
- Android target SDK version: 30 -> 33
- Gradle versions updated
Kinematics, 3D And More!
The new update to Alejandria is here! Enjoy the new modules and improvements, feel free to suggest (or PR) anything! from code structure to new modules :3
- New modules!
- Hexagon Radial Selection
- Phyllotaxis Visualization
- Forward Kinematics
- Inverse Kinematics
- Decal Visualization
- Textured Cube Visualization
- Automation is here! Just drop your assets into the assets folder, run the AutomationLauncher and forget about handling your assets forever!
- Standalone apps for upcoming shader modules (stuff I'm still learning)
- Cleaner module code structure, hopefully easier to understand for everyone :3
- Modules have a button that links to their code hosted on GitHub!