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Releases: Raxorg/Alejandria

3 Updates in a month! Madness!

25 Feb 21:01
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Wowowow who expected a third release this month? I didn't! enjoy the new modules and more!

As always, Alejandria's web build is available for you to toy with all the cool stuff showcased here

New Modules

  • Reactive Grid
  • Text Manipulation

Features

  • Dot (yes, this: .) added (re-added?) to the pixel font

Improvements

  • Fundamentals framework improved with additions and improvements

Fixes

  • GitHub button works again! sorry for the inconveniences
  • Circle thickness in the web version of the Layered Masking module

Pretty February!

16 Feb 21:26
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This year continues crazy!! Improvements all over the place but most excitingly, new modules! again!! ^~^

Alejandria's second release of the year just went live and you can toy with all the new cool stuff here

New Modules

  • Pixmap Manipulation
  • Falling Sand
  • Spiral
  • Quad Tree

Improvements

Fixes

  • Asset automation works again! check the automation module (same level as core, desktop, etc)
  • Hexagon thickness increased in Hexagon Selection module
  • Changes to colors in certain modules no longer affect the whole application

Welcome 2024!

06 Jan 22:26
b6bd754
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This year starts crazy!! Improvements all over the place but most excitingly, new modules!

Alejandria's first release of the year just went live and you can check it here

New Modules

  • Spirograph
  • Raymarching Shader (Thanks Kishimisu!)

Improvements

  • Cleaner code all over the place
  • The pixel font got updated! Enjoy the new characters and a transparent padding between them to avoid bleeding

Bug Fixes

  • A warning in the web build's console when entering the shake shader was squashed

The Welcome libGDX v1.12.0 Release!

11 Jul 21:55
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Let's celebrate a new libGDX major version release with Alejandría's second release of the year which comes packed with new modules, new features, bug fixes and more! 🥳

New Modules

  • Welcome
  • Drag And Drop
  • Manual Screen Clear

New Features

  • Debug visualization

Improvements

  • Many module descriptions and interactions

Bug Fixes

  • Hexagon Selection module: Hexagon color no longer affected by Phyllotaxis module
  • Information text misalignment corrected
  • ShapeRenderer module: Circle color bug fixed
  • InverseKinematics module: Tentacle locking fixed

Gradle Upgrades

  • libGDX v12 🎉 🎉 🎉
  • Android target SDK version: 30 -> 33
  • Gradle versions updated

Kinematics, 3D And More!

07 Jul 20:35
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The new update to Alejandria is here! Enjoy the new modules and improvements, feel free to suggest (or PR) anything! from code structure to new modules :3

  • New modules!
    • Hexagon Radial Selection
    • Phyllotaxis Visualization
    • Forward Kinematics
    • Inverse Kinematics
    • Decal Visualization
    • Textured Cube Visualization
  • Automation is here! Just drop your assets into the assets folder, run the AutomationLauncher and forget about handling your assets forever!
  • Standalone apps for upcoming shader modules (stuff I'm still learning)
  • Cleaner module code structure, hopefully easier to understand for everyone :3
  • Modules have a button that links to their code hosted on GitHub!