Releases: RayCarrot/RayCarrot.RCP.Metro
Releases · RayCarrot/RayCarrot.RCP.Metro
Version 14.1.0.4 (beta-5)
Changes since last beta:
- Added support for importing and exporting cooked sound files (.wav.ckd) in Rayman Origins and Legends, allowing them to be converted to and from .wav files
- Updated localization
- An error message no longer shows when canceling recreating the file table
- Fixed a bug where closing a dialog window could cause the app to crash
Version 14.1.0.3 (beta-4)
Changes since last beta:
- Updated localization
- Fixed a bug which caused repacking an archive in Rayman Origins to crash the app if the option to automatically recreate the file table was enabled
Version 14.1.0.2 (beta-3)
Changes since last beta:
- Recreating the file table for Rayman Legends now correctly excludes the patch file if present
Version 14.1.0.1 (beta-2)
Changes since last beta:
- Fixed a bug where repacking a .ipk archive file for Rayman Origins on 3DS wouldn't work correctly
Version 14.1.0.0 (beta-1)
Current change log:
- Added support for PS1 games:
- Rayman 1
- Rayman 2
- Rayman Rush
- Rayman Junior/Rayman Brain Games
- Added Donald Duck Quack Attack/Goin' Quackers
- Added support for new game clients/emulators:
- DuckStation
- BizHawk
- Moved the Rayman Raving Rabbids Prototype Restoration tool from the mods page to a game panel and redesigned it
- Moved the Memory Mods from the mods page to game panels and renamed it to Runtime Modifications and redesigned it
- Games and emulator processes are now automatically found when running
- The serialization log now automatically refreshes when viewed
- Speed storage values are now shown for Rayman 1
- Added the option to toggle an unused death animation for Rayman 1 on PS1
- Removed certain power toggles for Rayman 1 due to them causing bugs within the game
- Various fixes and improvements
- Mod loader changes
- Added support for Rayman Origins for the UBIART-LOC mod module
- A warning message is now shown when applying mods if there are file conflicts (this can be turned off in the settings page)
- Mods can no longer be applied if the game is currently running due to this usually causing errors
- Archive changes
- Added the Rayman Origins (3DS) and Rayman Legends (PS3) game modes when opening an IPK archive
- Added the option to recreate the file table for UbiArt IPK archives (this can optionally be automatically done when repacking)
- The compression method is now shown for images
- Improved performance
- Opening a file for editing, such as from the Archive Explorer or progression page, will now show it with a proper file name and have better support if the file opens in an already running instance of the program
- Editing a save slot in the progression page will now cause all related save slots to refresh in the app, including in the games page
- Replaced the Rayman 3 banner image with a new one (thanks XanderNT!)
- Improved finding and setting Ubisoft Connect user id for finding save files
- File sizes are now displayed using a binary base to match what Windows File Explorer shows
- When launching the app it will now reposition the window to be on screen, avoiding it opening off screen if the last opened position was on a now disconnected monitor
- Replace tabs with four spaces in the changelogs to avoid it displaying with too large widths
- Fixed a bug where the app would crash if there was an error reading a mod when opening directly to it, such as from the GameBanana 1-click installer
- Fixed a bug where files in the Archive Explorer would show the wrong image size
- Fixed a bug where files in the Archive Explorer would stop showing certain information after being exported
- Fixed a bug where renaming a game would not always update across all pages
Version 14.0.3
Changelog:
- Improved DDS mipmap generation for UbiArt textures, fixing issues caused by alpha blending and changed the filter type from triangle to box
- Updated localization
- Fixed a bug where the mod loader would show the wrong mod thumbnail due to a caching conflict
- Fixed a bug where UbiArt textures with a period in the filename would not be detected as textures
- Fixed a bug where the mod loader info tooltip wouldn't show the text
Version 14.0.2
Changelog:
- Added GameBanana mod support for the Ubisoft Connect versions of Rayman Jungle Run and Rayman Fiesta Run
- Updated localization
- Fixed a bug where the UI for a downloadable mod wouldn't show all downloadable files if there were too many of them
Version 14.0.1
Changelog:
- Increased the maximum time since last used for a game to appear as a recent game from 25 to 100 days
- Updated localization
- Fixed a bug where GameBanana mods would fail to load if some had been trashed
- Fixed a bug where the recent mods news feed would incorrectly show some mods as new uploads rather than updates
- Fixed a bug where the app would crash if there was an error loading the recent mods news feed
- Bug fixes
Version 14.0.0.9 (public release)
Changes since last beta:
- Added new splash screen
- Added Nic to the credits
- Updated localization
Changelog:
- Multiple installations of the same game can now be added
- Games can be renamed and reordered
- The emulator system has been replaced by game clients which include emulators, such as DOSBox, and launcher clients, such as Steam
- Replaced the patcher with an all new mod loader where mods are now created as .zip, .7z or .rar files and have a lot more features, such as delta patches and game-specific patches
- Added GameBanana integration to the new mod loader, allowing mods to be downloaded and updated from GameBanana through the app
- Added a home page for news and recent/favorite games
- Added support for new games:
- Rayman Jungle Run (Ubisoft Connect) and Rayman Fiesta Run (Ubisoft Connect)
- Rayman (Game Boy Color), Rayman 2 (Game Boy Color) and Tonic Trouble (Game Boy Color)
- Rayman Advance, Rayman 3 (GBA), Rayman Hoodlums' Revenge and Rayman Raving Rabbids (GBA)
- Rayman: The Dreamer's Boundary
- The program has now been translated to Danish (thanks Lex!), Spanish (thanks Marcos03BR!) and Turkish (thanks payopayo!)
- The game finder has been reworked to be faster and to be able to find game clients/emulators
- The links page has been removed. Config links can now instead be viewed in the game config dialogs and app links have been moved to the settings page overflow menu.
- The jumplist now sorts games by default and only automatically adds certain games to it
- Added serializers for Rayman Advance, Rayman 3 (GBA), Rayman Hoodlums' Revenge and Rayman Raving Rabbids (GBA) save data
- Replaced the splash screen
Other changes:
- Game changes
- The game options have been moved from the options dialog to the new game hub
- The Rayman Edutainment games are now split up between Edu and Quiz
- Settings page changes
- Redesigned the settings page, having everything on a single page with different sections to jump between
- Options from the settings overflow menu have now been integrated into the page itself
- Updated the settings for file/uri associations
- Updated the settings for file editors and have the progression page save editor be specified there
- UI changes
- Redesigned the games page, now split between a selection and the game hub
- Decreased large corner radiuses
- Card backgrounds are now darker
- Updated various control styles, including for buttons, checkboxes and lists
- Redesigned the overflow/popup menus
- Redesigned the edit jumplist dialog
- Mod loader (prev. patcher) changes
- The patch creator has been removed in favor of a new, simpler, mod creator, accessible directly from the game hub
- Legacy game patch files (.gp) now use a custom file icon
- Besides features supported by game patches, mods can now also include a changelog and target multiple games
- The mod loader now shows if a file will be ignored due to the archive it belongs to not existing
- When viewing file changes in the mod loader you can now show it as a tree view
- Mods can now be created for all games, with different modules being available for different games
- Archive changes
- When repacking an archive it will now check if the archive can be written to, avoiding it crashing if attempting to repack an archive while running the game
- The CPA texture sync is now available for the Rayman M and Rayman 3 demos
- The CPA texture sync has been moved from a utility to an archive action in the game hub
- The CPA texture sync now syncs the individual Rayman M/Arena game folders separately
- Progress is now shown when synchronizing CPA game textures
- Exporting/importing files in an IPK archive now preserves the file dates
- Rayman Legends now includes the patch_PC.ipk file by default in the Archive Explorer if available
- The Rayman Designer WldDesc.dat file is now ignored by the Archive Explorer due to not being a valid archive
- Added incomplete Hungarian (Hungary) translation
- Removed incomplete Serbian (Cyrillic), Spanish (Mexico) and Swedish (Sweden) translations
- Added Lex, Marcos03BR, Nic and payopayo to the credits
- Updated the per-level soundtrack utility for Rayman 1 to support the unprotected 1.12 version of the game
- More text is now localized, including game names
- Updated the progression page layout and added support for multiple games sharing the same backup
- Games can now be hidden in the progression page
- Progression backups no longer warn if GOG Galaxy cloud syncing is detected
- The Rayman Jungle Run progression now always assumes all 7 worlds are available
- The powers are now correctly named for the Rayman 1 memory mods
- Various improvements to the program selection dialog, such as allowing to auto-select a program from the keyboard
- A DOSBox installation can now have multiple config files
- The option to run a game as admin is now always visible in the drop-down
- The option to run a game as admin is no longer available for emulated games, such as MS-DOS games
- The MS-DOS games now launch using the exe rather than a separate bat file
- Using recommended settings for a DOSBox game now sets the fullscreen resolution to desktop
- Downloading Rayman Demo (1995/12/07) now includes the music
- Uninstalling previously installable fan games no longer removes their save data
- Validating a game location now includes more path checks and shows which paths were missing when validation fails
- Windows shown on startup will now show after the main window
- The version history window is now a blocking window and no longer shows the first time the app is launched
- Right-clicking a value in a grid of headers and values now gives the option to copy it to the clipboard
- Removed the demo games category
- Renamed Rayman 1 to always say Rayman for consistency
- Removing a game will no longer prompt about applied utilities
- Removed the Rayman 3 config options for dynamic and static shadows due to them being unused by the game
- Removed purchase links for Microsoft Store games due to them being delisted
- Removed the Rayman Origins High Quality videos utility as it has been replaced by a patch
- Debug changes
- Removed debug options to refresh the app
- Added debug dialogs for game and game client installations
- The debug page has several added and removed options and improvements to existing ones
- Bug fixes
- Concurrent serializer log writes are now handled by creating multiple log files
- The app jumplist is now refreshed when the app exe is moved
- Fixed a bug where the Rayman Origins font wouldn't load in the progression page unless it was installed on the computer
- Fixed a bug with finding Rayman Forever installations through the game finder
- Fixed a bug with creating backups for the Rayman Edutainment (Quiz) games
- Fixed a bug where the Rabbis Go Home config wouldn't get saved when restarting the app
- Fixed a bug where closing the manual download dialog might show an error
- Fixed a bug where progress would sometimes be shown on the taskbar even though the setting for it was unchecked
- Fixed a bug where certain parts of the app wouldn't use the specified language
- Fixed a bug where importing files from a folder wouldn't work for IPK archives
- Fixed a bug where the resolution selection wouldn't be formatted correctly in Hebrew
- Fixed a bug where importing files to a .ipk archive would cause it to be compressed incorrectly in rare cases
Version 14.0.0.8 (beta-9)
Changes since last beta:
- Fix a a bug with the ubiart-loc mod module where modifying other languages wouldn't work correctly
- Update libraries
- Update and fix an issue with the localization