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A Whack-A-Mole clone built for a semester-long class project.

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Whack-a-Prof

Whack-a-Prof is a game developed by a team of students for CISC 3140: Large Scale Web Applications at Brooklyn College in the Spring 2018 semester.

The team was divided into four groups:

  1. Specifications
  2. Quality Assurance / Documentation
  3. Graphics / Sound
  4. Backbone

Description

The game consists of a playing field with several "blinds" behind which characters hide and reveal themselves. The player is equipped with a mallet, which they can use to hit the characters when they are revealed. Hitting or failing to hit characters will add or deduct points from the player's score. Each game has a duration of 60 seconds, and a countdown timer informs the player of their remaining time.

There are three categories of characters with different point values:

  1. Professors (+5 hit, -0 miss)
  2. Administrators (+10 hit, -0 miss)
  3. Trustees (+20 hit, -10 miss)

Additionally, Trustees explode in a hail of blood and guts when they are hit.

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A Whack-A-Mole clone built for a semester-long class project.

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  • PHP 54.1%
  • HTML 31.8%
  • JavaScript 13.1%
  • CSS 1.0%